Comments (4)
Hi Mike,
I'm not sure what you mean by "having the first kinect mirrored", could you include a screenshot?
I understand that you have two markers on the opposite sides of some object (a box for example). If that is the case, then the rotation of one of the markers should be all 0 while the other should have 180 rotation around the y axis. You mention that you did this for translation, but I imagine this is just an error in the description.
The z having no bearing on the calibration is surprising. Did you calibrate after changing the value of z or before? The changes will only take effect for calibrations done after the value was changed.
Best regards,
Marek
from livescan3d.
Thanks for the response! So I have attached two images. Those are the views I get when I do a circle around the subject. I expect to see his back from the 2nd Kinect when I go behind the subject, but I see the front again. I also recalibrated after changing z and no change, which seems to me that itβs a deeper core calibration issue.
from livescan3d.
This was the y value I changed to 180, the translation row. I changed orientation y to 180 but it did not seem to work. The second image is with 180 y on rotation. The z value for translation (thickness of box) was .3175 (since unit is meters). Other z is just 0. Sorry for the clipped image.
from livescan3d.
Hi,
Sorry for the delayed response. Changing y in translation to 180 just moves the point cloud 180 meters up i.e. out of the field of view. The second image you posted with rotation set to 180 actually seems ok other than the fact that the distance between the front and the back of the person might be too much, not sure from that angle.
Do remember that what you are seeing is a point cloud and that it does not have back side culling (since it is not a mesh). This means that you will see the front of a person if you look at it from behind, unless there is something occluding it.
Does that make sense?
Marek
from livescan3d.
Related Issues (20)
- LiveScanClient build from source code failed for Azure Kinect. HOT 2
- Azure data corruption, scan merging, color problems, player crashing HOT 4
- Use Hololens 2 sensor data as input HOT 2
- Using AzureKinect, PointCloud is upside down HOT 3
- .bin file in sync while ply files out of sync for two camera recordings HOT 3
- the problem of settings HOT 9
- Place the calibrated cameras in Unity HOT 6
- hi~Thank for share your project , I have a problem is that this project can run on Visual studio 2022 οΌ HOT 4
- Application's validity HOT 1
- "Kinect.h" no such file or directory
- color mismatch HOT 10
- Problem with Caliberation HOT 51
- Save data in .ply format HOT 6
- How to compile .exe for Azure Kinect? HOT 2
- Problems about showing .ply in LiveScanPlayer.exe HOT 9
- Show nothing when I click 'show live' in the server.exe HOT 5
- Could we save the depth map image at the same time? HOT 4
- Xbox 360 Kinect or Xbox One only? HOT 1
- adding audio HOT 3
- Can LiveScan3D connect two KinectV2 cameras to output depth and RGB images HOT 20
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
π Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. πππ
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google β€οΈ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from livescan3d.