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Marcus Vinicius Santana Silva (MarcusViniciusSS) ✌

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I'm Marcus Vinicius a Software Engineer who loves create things and solve problems.

Marcus Vinicius - GitHub Stats

Here some of my skills:

  • Back-End

    • dotnet
    • C#
  • Front-End

    • TypeScript
    • VueJs
    • Angular
  • Architectures

    • TDD
    • BDD
    • DDD
    • EDA
  • Cloud

    • AWS
    • Azure
  • DevOps

    • TravisCi
    • AzureDevops
    • CircleCI
    • Git GitHub
    • BitBucket
    • GitLab
    • AzureDevops
    • Docker
  • Gamming

    • Unity
    • Unity
  • Monitoring

    • Kibana
    • ElasticSearch
    • LogStash
    • Sentry

I am passionate about what I do. I work in the area of software development for corporate environments since 2012 with emphasis on the financial area. I have a YouTube/Linkedin channel in order to share/aggregate the community.

Marcus Vinicius - GitHub Stats Marcus Vinicius - GitHub Stats

Marcus Vinicius's Projects

awesome-ddd icon awesome-ddd

A curated list of Domain-Driven Design (DDD), Command Query Responsibility Segregation (CQRS), Event Sourcing, and Event Storming resources

awesome-software-architecture icon awesome-software-architecture

A curated list of awesome articles, videos, and other resources to learn and practice software architecture, patterns, and principles.

ckan-docker icon ckan-docker

Scripts and images to run CKAN using Docker Compose

com.unity.multiplayer.docs icon com.unity.multiplayer.docs

Open Source documentation for Unity Multiplayer, which includes Netcode for GameObjects, the Unity Transport Package, Multiplayer Tools and Educational references and Sample Games such as Boss Room.

com.unity.netcode.gameobjects icon com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

eventualshop icon eventualshop

A state-of-the-art distributed system using Reactive DDD as uncertainty modeling, Event Storming as subdomain decomposition, Event Sourcing as an eventual persistence mechanism, CQRS, Async Projections, Microservices for individual deployable units, Event-driven Architecture for efficient integration, and Clean Architecture as domain-centric design

github-stats icon github-stats

Automatically generate summary GitHub statistics images for your profile using Actions, no server required

gitignore icon gitignore

A collection of useful .gitignore templates

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