Marcus Vinicius's Projects
Package for validations of the fields with angular.
A curated list of Domain-Driven Design (DDD), Command Query Responsibility Segregation (CQRS), Event Sourcing, and Event Storming resources
A curated list of awesome READMEs
A curated list of awesome articles, videos, and other resources to learn and practice software architecture, patterns, and principles.
Study Guide for the Developing Solutions for Microsoft Azure Exam
Unosquare Labs Best Practices
teste
Scripts and images to run CKAN using Docker Compose
My Codewars Badge
Project: Algorithm Study with Codewars
Open Source documentation for Unity Multiplayer, which includes Netcode for GameObjects, the Unity Transport Package, Multiplayer Tools and Educational references and Sample Games such as Boss Room.
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
My environment settings
Examples and Tutorials of Event Sourcing in .NET
A state-of-the-art distributed system using Reactive DDD as uncertainty modeling, Event Storming as subdomain decomposition, Event Sourcing as an eventual persistence mechanism, CQRS, Async Projections, Microservices for individual deployable units, Event-driven Architecture for efficient integration, and Clean Architecture as domain-centric design
Automatically generate summary GitHub statistics images for your profile using Actions, no server required
A collection of useful .gitignore templates
Example Project for the new Unity Input System