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Manishkumar Makhija's Projects

agentbonenumbercheker icon agentbonenumbercheker

Paste this code in houdini shelf tools. This node creates a wrangle with vex code that will help you find the bone name along with its index by printing it in the terminal.

objectmergereference icon objectmergereference

This needs to be pasted in your'e houdini shelf. It will create an object merge you need to make sure it doesnt have OUT_"###name###" type of naming.

otoypointsexport icon otoypointsexport

This is will let you take youre Houdini points to Octane Standalone. With these codes you will be able to export points data(only position and rotation) to a readable text file by Octane Standalone Renderer. Please go through the Read-me for setting it up in Houdini.

outnullnode icon outnullnode

Paste this code in houdini shelf tools.This node creates an null node matching your currently selected node for example, if you select sphere1 the null created will be OUT_sphere1

reactiondiffusion icon reactiondiffusion

This is Entagma's reaction diffusion . Start with detailWrangle_initialPoint. Then pointWrangle_sim. Then pointWrangle_move connect Input_2 to pointwrangle_move which will be a vector volume vop having a random noise.

space-colonization-mod icon space-colonization-mod

This solver is made using the space colonization technique by entagma modified by me for some randomization in timings.

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