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manveer's Projects

evals icon evals

A unified platform for evaluating, reproducing and publishing LLM benchmarks.

gamecenter icon gamecenter

An Android Application of multiple mini-games, with functionality to allow users login and save/load games. Built in collaboration with 4 peers.

gifgenerator icon gifgenerator

Developed during Google Code-In 2016. A command-line tool built in Python that creates a GIF with subtitles from a video and subtitle file using pysubs2 and MoviePy.

keywordextractor icon keywordextractor

Developed during Google Code-In 2016. Intended for extracting main topics/ideas from subtitles, KeywordExtractor is a command-line based Python tool that extracts keywords from subtitle files using RAKE.

klutch icon klutch

Klutch is an ionic mobile application that digitizes medical notes, with the aim of saving health professionals time and allowing them to spend it where it counts. Built with Ionic, NESTjs. Hosted on Heroku.

minimaxtextgames icon minimaxtextgames

Turn-based text games with multiple strategies, including strategies implementing recursive and iterative minimax algorithms.

ontime icon ontime

(Archived) An Android alarm app that adjusts the alarm time according to traffic and weather data, ensuring the user arrives OnTime.

prepme icon prepme

A React web application made for facilitating study group creation. Users can create and join events, and rate organizers of events. Front and Backend fully developed in a team of 3 people.

smartread icon smartread

An app aimed at empowering users and improving their ability to discern fake news, developed off of a prototype designed by UofT students.

vllm icon vllm

A high-throughput and memory-efficient inference and serving engine for LLMs

web3-research-demo icon web3-research-demo

A prototype on how web3 technology can enable us to build an open, immutable, reproducible, and permanently accessible scientific record.

wordguessserver icon wordguessserver

A word guessing game server made using netcat and sockets in C. The game maintains a new connection queue and can handle multiple users playing at once.

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