Comments (4)
It seems the order in which I was doing things was incorrect, and has nothing to do with the Leaflet.PixiOverlay wrapper. Working version with texture renders and masking - albeit a bit messy - is this codepen.
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Sorry but i do not understand what you are doing. What do you want to display on your map? Can you describe precisely your target?
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Here is a fiddle of the pixi code. https://jsfiddle.net/FoomFries/bhmL2zrf/17/
I cannot get renderer.render(brush, renderTexture) to work with your leaflet container. I would like to display this fiddle on the map.
Edit: Here is a codepen of the issue. Moving the map causes the circle to move, which it shouldn't based on my understanding. https://codepen.io/foom/pen/XEVydE
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You can find a simplified version of your codepen test here and a version with similar rendering that does not use masks here.
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Related Issues (20)
- collision detection with variable size markers - keep sizes constant HOT 2
- Export map with pixi overlay HOT 3
- Render stage to a texture
- Remove and add a new layer
- BUG: Library doesn't work with latest version of leaflet. HOT 4
- WebGL: CONTEXT_LOST error HOT 1
- Stop propagation HOT 1
- Change the order and style of multiple pixi overlays after adding to the map
- Add support for PixiJS@7 HOT 6
- Add a Geojson in the map HOT 3
- What is included in the example.min.js at many-markers example? HOT 1
- There is way to add a interactive polygon and a marker in the same PIXI Conteiner? HOT 5
- examples HOT 4
- Using Vue3 HOT 1
- PIXI v7 events HOT 1
- Help with custom coordinates HOT 8
- Resolved, texture image not loading HOT 1
- Error after updating the Pixi version HOT 3
- Adapting Pixi to Openlayers
- Unable to render large (~18mb) multipolygon (?)
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