mannykayy Goto Github PK
Name: Emmanuel Kahembwe
Type: User
Company: Edinburgh Centre for Robotics
Location: Edinburgh
Blog: http://www.mannykayy.com
Name: Emmanuel Kahembwe
Type: User
Company: Edinburgh Centre for Robotics
Location: Edinburgh
Blog: http://www.mannykayy.com
Training wide residual networks for deployment using a single bit for each weight
Torch implementation for ICCV 17 paper: "3D-PRNN, Generating Shape Primitives with Recurrent Neural Networks"
3D-RecGAN++ in Tensorflow (preprint arXiv:1802.00411)
Abseil Common Libraries (C++)
Progressive matrices dataset, as described in: Measuring abstract reasoning in neural networks (Barrett*, Hill*, Santoro*, Morcos, Lillicrap), ICML2018
Implements an efficient softmax approximation as described in the paper "Efficient softmax approximation for GPUs" (http://arxiv.org/abs/1609.04309)
Adaptive Computation Time in Chainer
PyTorch implementation of Adversarial Variational Optimization process described in paper "Adversarial Variational Optimization of Non-Differentiable Simulators".
Adversarial Learning of Robust and Safe Controllers for Cyber-Physical Systems
This repository contains the code to reproduce the core results from the paper "Adversarial Variational Bayes: Unifying Variational Autoencoders and Generative Adversarial Networks".
Character Animation in Unity3D using Deep Learning and Biologically-Inspired Artificial Intelligence
A clean implementation based on AlphaZero for any game in any framework + tutorial + Othello/Gobang/TicTacToe/Connect4
Public repo for Augmented Multiscale Deep InfoMax representation learning
Source code for object detection with And-Or Graphs
AOGNets: Deep AND-OR Grammar Network for Visual Recognition
Official code for AOGNets: Compositional Grammatical Architectures for Deep Learning
End-to-End Attention-Based Large Vocabulary Speech Recognition
Transformer of "Attention Is All You Need" (Vaswani et al. 2017) by Chainer.
Pervasive Attention: 2D Convolutional Networks for Sequence-to-Sequence Prediction
Pytorch implementation of Augmented Neural ODEs :sunflower:
Avatars for Zoom and Skype
Prototype of a game where a reinforcement learning agent is trained through natural language instructions
Code for the paper "Training Binary Neural Networks with Bayesian Learning Rule
Code for BayesBiNN
GPU implementation of Xnor network on inference level.
Examples for BMXNet v2 (https://github.com/hpi-xnor/BMXNet-v2)
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.