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Hey there ๐Ÿ‘‹

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๐Ÿ”ญ Work

I'm a passionate Unity game developer with a focus on creating immersive 2D and 3D gaming experiences. Currently, I'm delving into the fascinating realms of shaders, physics, and rendering to enhance my game development skills.

๐Ÿ“š Learning Journey

I believe in continuous learning, and my current learning adventure involves mastering advanced techniques in game development. I'm always exploring new technologies and methodologies to stay at the forefront of this dynamic field

โšก Free Time Fun

When I'm not immersed in code, you'll find me exploring virtual worlds as a dedicated gamer. I'm a proud geek who finds joy in both creating and playing video games.

Feel free to check out my repositories .๐ŸŽฎโœจ

Mego's Projects

lasershoot icon lasershoot

This is a 2D game written in C with SDL and OpenGL. You control a laser gun on a vehicle and you shoot a cube that is protected by a planar dioptre. So Descartes 's laws must be taken into account !

space-shooter icon space-shooter

Developed a space shooter game involving battles and implemented defensive strategies to protect the player's ship and collected power-ups for enhanced gameplay

zombie-hunter icon zombie-hunter

Welcome to Zombie Hunter, my first Unity game! Survive the zombie apocalypse with intense chases folks and an arsenal of weapons. More games are coming, so buckle up! Can't wait to show you what's next.

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