Comments (4)
Is this the unmodified example mod? Can you provide steps required to reproduce this issue?
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i downloaded, opened in intellij commented random module generator. thats all. (usingreobf shadowjar). Layout csgoSearch + theme impact
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I tried to download standard and just gradlew build = same issue.
Tested Minecraft Forge + Optifine and raw Forge
Minecraft version 1.16.5
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Got fixed
@SubscribeEvent
public void onRender (RenderGameOverlayEvent.Post event) {
if (inited) {
if (gui.getGUI().getGUIVisibility().isOn() || gui.getGUI().getHUDVisibility().isOn()){
if (event.getType()==RenderGameOverlayEvent.ElementType.HOTBAR){
gui.render();
}
}
} else {
Category.init();
Category.OTHER.modules.add(new ClickGUIModule());
Category.OTHER.modules.add(new HUDEditorModule());
Category.HUD.modules.add(new TabGUIModule());
Category.HUD.modules.add(new WatermarkModule());
Category.HUD.modules.add(new LogoModule());
gui=new ClickGUI();
inited=true;
}
}
from panelstudio.
Related Issues (20)
- gui.enterGUI() gives an error. HOT 23
- gradle bad pls help (could not find method shadowJar()) HOT 2
- Hud elements only rendering while in clickgui or hudeditor HOT 10
- ClassNotFoundException when clickgui gets initialized HOT 26
- Game crashes when trying to load the mod(i added mixins so that might be the problem) HOT 12
- Update HOT 1
- I'm a panelSTUD
- crash game example code HOT 12
- Doesn't work on Mac HOT 44
- Non-draggable? (Feature request) HOT 1
- Tutorial HOT 1
- The "Creating a clickGUI" section of the wiki doesnt lead anywhere HOT 1
- Keybinds run while in chat/menus HOT 1
- Panelstudio HOT 1
- how to get a module HOT 2
- Can't register speed moudle to event bus when enabled and de register when un enabled HOT 2
- lukflug
- HUD rendering causes crash after loading the world HOT 13
- 1.16.5 Text is getting mad HOT 3
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