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karsa-mistmere avatar karsa-mistmere commented on June 13, 2024 3

I really like some of your design choices, that being said:

  • the bases need to have some rounding in one way or another as dictated by guideline no. 7
  • the queen is way too dense
  • the king feels like it's been squished down
  • the knight looks nice, but perhaps feels a bit off balance to the right, and its nose would require extra rounding
  • I personally also feel like a 5px radius circle as pawn's head is a bit too big
  • I've experimented with the same circular top for bishop as present on your version but felt like it's too much of a distraction, hence the minimalist line instead

I've updated mine, incorporating some ideas from yours:
image

Some other changes include:

  • in the first row, I'm using the bases from siren and anvil
  • in the second row, I'm using the base from stamp, this is perhaps more guideline-adjacent, but siren and anvil would also need to be updated to match
  • the rook in the second row uses the same top shape as castle does (trying this should have been a no brainer from my part)
  • the extra line in pawn really makes of breaks the icon for me, but this might just be a personal preference, although I don't believe I've ever seen a chess pawn that didn't have a collar, without it, it just feel like a regular board game puppet

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chessurisme avatar chessurisme commented on June 13, 2024 2

Great insight, @karsa-mistmere.

For the pawn, I prefer the third row over the others. It feels smooth, and the circle is distinct from the rest of its part. Is there any chance we can make the circle smaller, but not as small as in the first and second rows? The third one's circle looks big enough for me, but if we can't make it smaller, just leave the third row as it is. The extra line could be added.

For the rook, I prefer the first row. The dent looks better when inside than outside. I feel it resembles a pitchfork or comb when outside. I don't know if you feel the same. The third row feels like pieces on a variant of a chess game. It is more detailed than the rest and doesn't seem like a rook to me. (Yes, there are a lot of chess variants. It is weird to play them, by the way. Chess960 was my favorite.)

For the knight, I prefer the second one. Eyes are not really necessary. In the real world, eyes don't catch more attention. However, the curve does. The way you curve the head of the knight feels great in how it attaches to the base.

For the bishop, I prefer the first one. I like how it feels bulbous. The second one reminds me of a lamp shape. (I don't know if it is the same; my brain says that.)

For the king, the second one is great. The bulbous head looks like it fits perfectly on a collar (base) shirt.

For the queen, same as the king.

For the bases, try to make them match for all of them. Any mention of bases above is just minor. Let me know how you got it.

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jguddas avatar jguddas commented on June 13, 2024 1

Can you think of any additional usecases?

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karsa-mistmere avatar karsa-mistmere commented on June 13, 2024

I agree with, @jguddas, we probably need additional use cases to be able to add these.

In the meantime, I drew these just for fun:
image

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kacperwyczawski avatar kacperwyczawski commented on June 13, 2024

Can you think of any additional usecases?

I edited the issue to include more usecases

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chessurisme avatar chessurisme commented on June 13, 2024

I agree with, @jguddas, we probably need additional use cases to be able to add these.

In the meantime, I drew these just for fun: image

Try more minimalist, I guess. 😁

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chessurisme avatar chessurisme commented on June 13, 2024

Here's my candidate:
image

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SurSerious avatar SurSerious commented on June 13, 2024

The king, queen, and rook could be used to symbolize strength, courage, or power. The pawn could be used to symbolize quotes / concepts about persevering, courage, etc. (being the weakest to becoming the strongest)

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