Lucas Pellegrinelli's Projects
My take on making a 2048 AI
A set of artificial intelligence related API's
A set of artificial intelligence related API's
Mini projeto desenvolvido na seleção de candidatos na BHub
An android app that calculates the best seat in a bus to get the least amount of sun while traveling
https://youtu.be/iScy18pVR58
An embedding based AI that finds good words to play in the game "Codenames"
Ansible playbook for my dev environment
A discord bot to roll dice with animation/effects with OBS integration
Simulator of how many packs one would need to open to get specific cards in Duel Links using web workers.
A twitch extension to create a side component that shows that streamer current decklist
Código para o PC de Bordo dos foguetes da Fênix
Data exploration on what would be the different Formula 1 season outcomes if some races are missing
Implementing a game created by me and some friends called "Kageku"
An chess-based engine to play the game "Kageku"
Tool to help me memorize Hanzi/Kanji characters
Some programming activities/problems I recieve from friends or something
An attempt to make a Monopoly Deal card game engine and artificial intelligence
Multi agent competitive reinforcement learning using dueling double deep Q-Networks
My NeoVim configuration
Graph theory approach to breeding perfect pokemon with perfect moves in Pixelmon
Tool to edit a SAV file from Gen 3 Pokemon games to set the level of all pokemon in the party to 100
A machine learning project to predict a pokemon type based on images of it
Storing (almost) all code and projects I had to make during my graduation in UFMG
Python version and virtual environment manager
Foundry VTT template for Railway
A simple implementation of a raytracing scene in C
Replace in project plugin for neovim
A game in Unity3D created as a physics project to help with the understanding of vectors