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hi there ๐Ÿ‘‹ i'm Lucas

I work as a game programmer at Izyplay Game Studio. Most of the time I'm using Unity, but I love to learn everything related to game dev. I'm also very interested in render pipelines, shaders, software architecture and game optimizations

you can find me here:

  • currently doing a bachelor's degree in Digital Games at PUC Minas
  • and studying about shaders, and game programming patterns

lucasctnh's github stats lucasctnh's yearly wakatime stats

lucas coutinho's Projects

aircnc-omnistack icon aircnc-omnistack

A simplified, full stack, replica of Airbnb application, following Rocketseat's bootcamp.

asteroids icon asteroids

๐Ÿ‘พ A simple project I did for a college assignment.

automated-makefile icon automated-makefile

A directory watcher to automate the process of creating Makefiles for Allegro projects. Only Windows.

gdstd-1-unity icon gdstd-1-unity

Small prototype to test and study Unity's URP and TPS controlling

gdstd-2-unity icon gdstd-2-unity

Prototype to experiment and study multiplayer and networking in Unity.

genaai-collection icon genaai-collection

Collection of some AI and Generative Art projects using mostly p5.js and TensorFlow.js.

lcscout-code-library icon lcscout-code-library

๐Ÿ—ƒ My code library and a collection of resources (mostly for Unity) I often use.

lucasctnh icon lucasctnh

๐Ÿ‘‹ Hi! I'm @lcscout. Nice to meet you.

multidb-nodebr icon multidb-nodebr

RESTful api with authentication and multi-databases, following the NodeBR course

nodebook icon nodebook

๐Ÿ“ƒ Milanote clone made with Unity for study purposes

procedural-gen icon procedural-gen

Project to study procedural generation, following Sebastian Lague series

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