Comments (3)
This lib requires wav support so, if there's no wav support there's no simple solution.
There seems to be support in regular safari so maybe there'll be an upgrade at some point to the mobile browser.
I'm looking incorporating playback through flash for browsers without support for wav but it still wouldn't help iPhone users.
You can see whether mobile safari supports wav over there: http://www.jplayer.org/HTML5.Audio.Support/
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I've tested this. iOS does support the WAV format in a HTML5 audio tag, but unfortunately the library doesn't seem to work. This might be because iOS doesn't support direct input of wave data in the Javascript Audio() constructor, or there might be some other problem. iOS does have a few other weird HTML5 audio/video quirks, such as the autoplay attribute not working.
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I re-tested this with Safari/600.1.4 on iOS 8.3 and it seems to be working now.
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Related Issues (12)
- Sound signal appears to be cut-off HOT 7
- CDN HOT 2
- How to create sound for one channel like left speaker or right speaker HOT 4
- How to get the raw data (WAV format) as a string to create a base64 dataURI? HOT 6
- Which files need to be hosted? HOT 10
- Figure out what to do about AudioContext and Chrome
- small noise on generated sounds HOT 6
- request: NPM package? HOT 1
- Callbacks / Custom events on audio ready? HOT 2
- Stop HOT 4
- jsmusic
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