Comments (2)
Check X2StrategyElement_DefaultAlienActivities.GiveRewards()
, which appears to be based on vanilla's X2StrategyElement_DefaultMissionSources.GiveRewards()
. Should be able to spawn the "HighValuePrisoner" activity to get a suitable mission.
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So the issue here is that the bRemovedFromPlay
flag is not being copied from the proxy VIP unit to the original reward unit. This requires a highlander change in XComGameStateContext_StrategyGameRule.CleanupProxyVips()
. HP is already copied, so just need to do the same for the flag.
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Related Issues (20)
- Stun Strike targetable against Psi Zombies HOT 1
- Crashing/not responding before launch
- HQ convergent A.I may activate prematurely (release 1.1.0) HOT 2
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- Firestorm does not benefit from phosphorus' shredding HOT 1
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- EncounterLists.ini error
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- Allow Dual Strike with Double Tap action HOT 2
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- Vektor Conventional is only base aim bonus change. HOT 5
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- Overhaul Rebel tactical loadout system so it can be expanded upon via config. HOT 1
- Using multiple Suppression's onto a single target will only trigger one leaving the others not firing and stuck in the animation HOT 1
- Crash on Mission Load
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