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pledbrook avatar pledbrook commented on August 21, 2024

This may only happen when the aliens reveal XCOM on the alien turn. And maybe only when one of them shoots the flanked soldier.

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MagSigeasol avatar MagSigeasol commented on August 21, 2024

I have had this occur where XCOM ambushed a pod, which caused other pods to move. It only happens sometimes - I.e, reloading and taking the same action to ambush will cause scamper when it didn’t previously. Interestingly, the order of pod reveal and scamper would change in each instance.

I can provide a save but it will be a few days.

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pledbrook avatar pledbrook commented on August 21, 2024

The original LW2 has a dedicated listener for ProcessReflexMove events that does something around scamper. Not sure if it's connected or not. I think it requires a highlander change.

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ionbomb avatar ionbomb commented on August 21, 2024

This may only happen when the aliens reveal XCOM on the alien turn. And maybe only when one of them shoots the flanked soldier.

I have had this happen too. I believe that this is the Vanilla Anti-Beaglerush maneuver, that was removed from LW2 in v1.1. One alien stands still and shoots, the rest scamper.

Unfortunately I have not been able to replicate it reliably, so cannot provide a useful savegame.

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pledbrook avatar pledbrook commented on August 21, 2024

The yellow alert changes and other AI modifications have probably fixed this. I certainly haven't noticed it recently.

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