Comments (13)
Stun gun actually seems to be OK. As is the rocket launcher now.
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I have no animation on the technical rocket - the rocket doesn’t appear, nor does the explosion. Any resulting damage works correctly and it appears to function properly in respect of scatter and damage.
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Ooops. Yes, ignore that previous comment. I was seeing the rocket projectile, but not any more.
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OK, this is fixed if you install the community highlander and LW2 mods separately. But the single LW2 mod with built-in highlander is still showing this bug. No idea why.
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Could this missing package mods fix the issue? I'm not able to test it myself right now but I can try in about an hour-
https://steamcommunity.com/workshop/filedetails/?id=1124064427
and here's the one for maps
https://steamcommunity.com/sharedfiles/filedetails/?id=1140305914&searchtext=add+missing
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@GitWadeanthony No, and one or both of those mods appear to cause problems with some missions. See #81.
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I don't see technical flamethrower animations either. I built my highlander and LWOTC using more or less the package directions from the github (I did have to copy the highlander files over to the LWOTC folder to get the .bat file to finish though)
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I did have to copy the highlander files over the LWOTC folder
? What do you mean exactly by this? You didn't copy across the XComGame classes, did you?
Anyway, I haven't seen any problems with the flamethrower animations and none have been reported. Which suggests to me a problem with the build. So the "more or less" immediately strikes me as the potential culprit 😄
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Not sure whether to leave this issue open. I think I'd still like to sort out the holotargeter effect. Either try to get the old effects working or use a different approach that is much faster (holotargeting is so slow in the original LW2).
I think the LW2 secondary weapons mod replaced the holotargeting animation with a simple shooting one. May be worth a try.
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Well, trying to use the directions as-is means that the batch file for LWOTC terminates because it can't find the class XComLWTuple. After digging around, I guessed that the intent was to have the highlander files in there as well, so I copied stuff over from XComGame while denying replacement, and that was enough to finish it. I just assumed the directions were incomplete.
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@cicero225 Ah, I see. Yes, I delegate to the community highlander instructions here, which aren't particularly clear. You should not copy the highlander files into the lwotc project. That will cause problems (as I experienced first hand).
Instead, you need to specifically follow the instructions under Building Against the Highlander.
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Ah okay. I'll rebuild and test against that instead. I thought that section was referring specifically to other mods, so I didn't use it.
Thanks!
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Closing this for now. Future problems should be raised as separate issues.
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Related Issues (20)
- Close Combat Specialist lockup and unexpected activation HOT 1
- Consider removing LW2 attempt to fix corpses dropped by MC-ed enemies HOT 2
- Soldiers can learn XCOM row abilities while infiltrating through barracks screen, but not Training Center
- Ranger's Scrap Metal lets you go above max ammo for Sawed-Off despite the description
- Review the list of required / recommended mods HOT 2
- You can try to skullmine a Sustained ADVENT priest
- Added damage from perks bypasses immunities
- Lethal displays +3 crit damage in damage preview HOT 2
- Vengeance bonus applying to enemy team when a mind controlled soldier dies HOT 1
- Close Encounters base description notes it does not work with Hit n Run. should note run and gun instead
- inspire agility does not require LOS to grant to an ally but rather allows to buff any ally present
- Warlock mind scorch should be able to target mechs
- Stun Strike targetable against Psi Zombies HOT 1
- Crashing/not responding before launch
- HQ convergent A.I may activate prematurely (release 1.1.0) HOT 2
- Game crashes when starting the second mission of a campaign
- Andromedons can use Acid Blob while disoriented
- Suggestion: do not unequip Shredstorm Cannons and Plasma Blasters from damaged SPARKs
- Serial disabling any other action granting perks
- Close Combat Specialist triggering after skullmining when frozen
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