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Comments (7)

jdalton avatar jdalton commented on April 28, 2024

I would first start with removing methods you don't need with the

node build exclude=foo,bar

command and see if that covers your need. Most devs get hung up on mobile perf and forget simple things like optimizing their site images which usually has greater savings.

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jdalton avatar jdalton commented on April 28, 2024

Is there anything in Lo-Dash that isn't absolutely necessary in a browser such as mobile Safari or Crome for Android?

Yes, there are a couple things that can be removed. I will experiment with inlining methods as well as adding build options for mobile.

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jdalton avatar jdalton commented on April 28, 2024

Related to #12.

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jdalton avatar jdalton commented on April 28, 2024

I've updated the jsPerf test to include an early mobile build and the results are great:

The mobile builds are essentially compile-cost free because my iPhone 3.1.3 is roughly 0.2ms, IE 6 0.5ms, IE 8 0.07ms, and Chrome 18 0.02ms.

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subtleGradient avatar subtleGradient commented on April 28, 2024

Nice!

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jdalton avatar jdalton commented on April 28, 2024

For mobile builds (builds with all compiled code inlined, and IE bug fixes removed) simple do

node build mobile

for custom mobile builds you can simply do:

node build mobile include=foo,bar

Mobile builds are saved to lodash.custom.js and lodash.custom.min.js.

I'll clean this up and add it to the README.md after the holiday weekend.

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lock avatar lock commented on April 28, 2024

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

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