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李炜's Projects

behaviac icon behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network. Behaviors can be designed and debugged in the designer, exported and executed by the game. The designer can only run on the Windows platforms. The run time library is implemented with C++ and C#, and it supports all major platforms (Windows, Linux, Android, iOS, Unity etc.) and Unity. The C++ version is suitable for the client and server side.

dcet icon dcet

Unity3D客户端和.Net Core服务器双端框架,支持代码全热更(包括FGUI和双端行为树)

gdx-ai icon gdx-ai

Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines

imath icon imath

int math library for golang

psd2fgui icon psd2fgui

A tool for converting psd file to fairygui package.

quick_psd2ugui icon quick_psd2ugui

parse psd file and auto generate ui prefab(解析psd文件,一键生成ugui面板)

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