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Liviu's Projects

csb icon csb

A cloth and soft body simulation library, using position based dynamics.

deformationgraph icon deformationgraph

A implemetation of deformation graph which was widely used in mesh deformation and non-rigid reconstruction

deformxfer icon deformxfer

A C++ header-only implementation of "Deformation Transfer for Triangle Meshes"

devenir icon devenir

An Interactive Mesh Retopology Tool with Rigid/Non-Rigid Registration

ecpd icon ecpd

Extended Coherent Point Drift algorithm for point set registration with optional prior point correspondences

fastnoisecl icon fastnoisecl

FastNoise library redone to use GPU for computation, using OpenCL.

icp icon icp

C++ implementation of 3-dimensional ICP (Iterative Closest Point) method.

iterative-closest-point-software icon iterative-closest-point-software

This software was developed as a coursework for one of my master modules. It is using the ICP Algorithm and many other parameters to benchmark how well it works.

meshalign icon meshalign

simple utility to align two meshes so that their boundaries conform

pointcloudcrust icon pointcloudcrust

C++ implementation of the Point Cloud Crust Algorithm ("The Cheese-Maker")

pointsetsfitting icon pointsetsfitting

Computing the rigid transformation between two 3d point sets. The implementation follows the algorithm described in "Least-Squares Fitting of Two 3-D Point Sets"

rnonrigid icon rnonrigid

Provides rigid and non-rigid surface registration/correspondence algorithms.

spirv-cross icon spirv-cross

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

vuh icon vuh

Vulkan compute for people

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