Comments (4)
Found the problem, I had written ev_mousehweel
and not ev_mousewheel
. Sorry! Should have checked it this way first:
for event in tcod.event.get():
print(event)
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This might be similar to an issue where keys don't repeat properly when Pygame is imported. The solution then was to initialize then quit the display module. That might not work if you're using Pygame for the display.
pygame.display.init()
pygame.display.quit()
The primary issue is that SDL1 from pygame and SDL2 from tcod don't work well together. If you can't quit the display then I'll talk about the alternatives.
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I can't confirm the bug, and I can't confirm Pygame causing the bug either. You might need to provide a minimal example of what triggers this issue.
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I missed it too. A downside to how Python handles class methods. Python's structural pattern matching might become a better way of handing this in the future.
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Related Issues (20)
- Since version 1.16.0 context.present with integer_scaling = True is ignored HOT 9
- Not installing from git on python 3.9 anaconda HOT 1
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- Add support to release linux aarch64 wheels
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- Request: Support for SDL2's game controller / joystick API HOT 2
- Request: Add access to the Atlas and Tileset used by SDLConsoleRender HOT 4
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