Comments (3)
UPDATE: it seems to work somehow, btw i need to figure out the correct scaling factor for the volume.
If you have any suggestion please post here.
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I think i've figured out how to mute and max the volume correctly.
I've just submitted the PR, please review:
#167
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UPDATE: the issue with 32bit systems should be fixed now in my fork, but the volume scaling is still not working as expected as reported here by bslenul. If you can help me with this please post here.
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Related Issues (20)
- Sachen Cartridge Support. HOT 2
- Core-specific fastforward RetroPad command not working with RunAhead HOT 3
- Core options are not shown with the latest core version HOT 2
- Socket Error for Game Boy Link Server
- Custom Palettes not working with certain line endings HOT 2
- Daedalian Opus - Incomplete Sound
- I have 45 palettes that I made back when bittboy came out. Can this be added into gambatte retroarch core? HOT 2
- make "double pression" of a buttons when Loadstate or Savestate maded from RetroarchGUI HOT 1
- Automate/script keystrokes user input for running games HOT 2
- PSP builds broken since Retroarch 1.10.1 HOT 5
- Palettes notifications are not synchronised with the currently selected palette (Linux / SDL1.2 / RGUI) HOT 1
- [Feature Request] Allow selection of one specific custom palette and allow browsing with L& R
- Fast Forward Toggle not working with this core
- Compilation fails because of 'options_hu' instead of 'options_he' in 'libretro_core_options_intl.h' HOT 1
- RTC Crash
- Screenshots not working
- Color correction is applying to GB games even if set to "GBC only"
- GB - TWB64 Pack 2/3 are not working HOT 1
- Magnamite cry missing sound
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