Comments (10)
Just pushed an update to documentation of core modules 2317f02
Also pushed the new documentation design that is much clearer and more detailed.
from matter-js.
Homepage links incorrectly to Body: http://brm.io/matter-js-docs/classes/Bodys.html
from matter-js.
Fixed, thanks @spaceribs
from matter-js.
Todo: the body param is missing from Body.setStatic docs
from matter-js.
I've just updated the docs for the master build:
http://brm.io/matter-js-docs-master/
from matter-js.
I would kindly request demo/doc for manipulating body after added to world. Imagine case like using keyboard to move a body/car.
from matter-js.
If you clone the repo and use the edge build, there's two new manipulation demos that may be helpful:
https://github.com/liabru/matter-js/blob/master/demo/js/Demo.js#L218-L317
from matter-js.
Thanks a lot @liabru ! What I ultimately want to do is click on a body and manipulate that body, can you share some code to look for the body being clicked? I tried Query.ray but the collisions returned cannot apply Body.translate
from matter-js.
@joetsuihk take a look at how it's done in MouseConstraint
from matter-js.
An updated version of the docs is now at http://brm.io/matter-js/docs/
from matter-js.
Related Issues (20)
- Slingshot example with Keys and Constraint, instead of MouseConstraint and Mouse
- Render canvas object HOT 5
- Energy loss, despite air friction 0 HOT 1
- Rigid connection between two bodies
- the bodies do not collide and do not stop, but tremble
- Nothing showing in the matter.js canvas HOT 1
- `Body.create` ignores given velocity
- `Body.create` ignores `anglePrev`, `area`, `mass` and `inertia` when they are 0.
- Platformer character sticking to walls instead of sliding down HOT 5
- convert text to matter component like a bridge but Uncaught TypeError: Cannot read properties of undefined (reading 'max')
- support and documentation for vitejs please :( HOT 1
- Complete the rendering problem yourself
- What is the least expensive way to make bodies of different shapes smaller? HOT 1
- Constraints seems to make bodies stick
- add n-gon to the project gallery
- weird texture behavior - multiple textures rendered for one body HOT 2
- Chain connecting 2 players causes 1 player to accelerate slower than the other even with same force
- Render.setSize is not present in the build
- Trying to change seed, to take control of deterministic behavior
- How to suppress body tremors? HOT 2
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from matter-js.