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Daniele Pieroni's Projects

darktable icon darktable

darktable is an open source photography workflow application and raw developer

directx-graphics-samples icon directx-graphics-samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

fastbuild icon fastbuild

High performance build system for Windows, OSX and Linux. Supporting caching, network distribution and more.

godot icon godot

Godot Engine – Multi-platform 2D and 3D game engine

hybrid-shadows icon hybrid-shadows

A sample demonstrating hybrid ray tracing and rasterisation for shadow rendering and use of the FidelityFX Denoiser.

hybriddetect icon hybriddetect

Heterogeneous & Homogeneous CPU Detect for Intel Processors

mempooltest icon mempooltest

Performance and bandwidth tester for D3D12 memory pools

o3de icon o3de

Source for fully featured AAA Open 3D Engine

remotery icon remotery

Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer

samplerfeedbackstreaming icon samplerfeedbackstreaming

This sample uses D3D12 Sampler Feedback and DirectStorage as part of an asynchronous texture streaming solution.

smaa icon smaa

SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & handling mechanism.

ue4_gpa_plugin icon ue4_gpa_plugin

Intel® Graphics Performance Analyzer plugin for Unreal Engine* 4

veldrid icon veldrid

A low-level, portable graphics library for .NET.

xegtao icon xegtao

An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license

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