Comments (9)
This is what an example doit in tauri, i am trying to make it work with floem, but at the moment i could not doit
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In windows
from floem.
All windows in floem are transparent by default
from floem.
Okay!, thanks i will try it. Floem have better performance than other options like tauri?
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Can you share what you end up with here once you got something transparent working. I'd love to use it too and maybe add it to the examples too
from floem.
All the leaderboards, etc. are external to the game, and are fully transparent (The game in running in a windowed Fullscreen)
from floem.
Can you share the code for the transparent window?
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@GPeaky the issue is here
Line 99 in 7e78abb
The issue is that vger auto selects the blend mode for the alpha channel and by default sets it to opaque and makes it so that windows aren't transparent. On macOS i need to change this to PostMultiplied in order to get it to work.
This should be fixable in a configurable way but I'm not sure how
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After changing to PostMultiplied and setting my backround color to have a 70% alpha.
I think this setting is platform dependent. @dzhou121 might know more
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Related Issues (20)
- [Editor] ignores `style` function HOT 2
- [Editor] The Caret changes width depending if it's on a new line or has text
- [Editor] Moving focus out of the editor with keyboard alone
- [Editor] Event functions are not called on the editor HOT 2
- Editor selection no longer shows selection on empty lines
- Editor rwsignal HOT 1
- Border radius is ignored when border is set individually HOT 2
- Global shortcuts on the main view does not work for Linux platform
- Tooltips not hiding automatically on some cases
- Left sidebar layout example is missing the last element HOT 1
- VirtualList: multiple items are selected at the same time when inserting new elements
- Counter example doesn't compile HOT 1
- KeyUp event not triggered HOT 2
- App crashes when quitting while a tooltip is still visible HOT 2
- Signal on_cleanup not triggered HOT 1
- Conditional renderer compilation
- Unresolved imports in Counter example HOT 2
- Commit *Revert back to use CENTRAL_UPDATE_MESSAGES* breaks popups HOT 4
- Documentation for many methods of `View` refer to a non-existent method HOT 1
- Inter-window messages sent to a view via `ViewId.update_state()` are broken HOT 4
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