Code Monkey home page Code Monkey logo

lafeuillemorte's Projects

anblogs icon anblogs

All of my published&unpublished blogs

bestjavaer icon bestjavaer

这是一个成为更好的Java程序员的系列教程

cppast icon cppast

Library to parse and work with the C++ AST

d3d12book icon d3d12book

Sample code for the book "Introduction to 3D Game Programming with DirectX 12"

directx-graphics-samples icon directx-graphics-samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

dylib icon dylib

Cross-platform Dynamic Library Loader for C++

fcmadrl icon fcmadrl

Fully Cooperative Multi-Agent Deep Reinforcement Learning

filament icon filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

learnopengl icon learnopengl

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

leetcodetop icon leetcodetop

汇总各大互联网公司容易考察的高频leetcode题🔥 推荐刷题网站:https://www.lintcode.com/?utm_source=tf-github-codetop

mapbox-gl-native icon mapbox-gl-native

Interactive, thoroughly customizable maps in native Android, iOS, macOS, Node.js, and Qt applications, powered by vector tiles and OpenGL

marl-papers icon marl-papers

Paper list of multi-agent reinforcement learning (MARL)

mpc icon mpc

A pure Python module for simulating discrete-time linear time-invariant dynamic systems controlled with a model predictive controller.

mpc.pytorch icon mpc.pytorch

A fast and differentiable model predictive control (MPC) solver for PyTorch.

multiagent-particle-envs icon multiagent-particle-envs

Code for a multi-agent particle environment used in the paper "Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments"

os67 icon os67

An unix-like toy kernel.

pbrt-v3 icon pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

ray-tracing-gems icon ray-tracing-gems

Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller

shmm icon shmm

SHMM converts shapefiles to a SWMM .inp

swig icon swig

SWIG is a software development tool that connects programs written in C and C++ with a variety of high-level programming languages.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.