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freethenation avatar freethenation commented on July 17, 2024

Those are some old GPUs I am curious what version of OpenCL they support. Wikipedia says they only support OpenCL version 1.0 which we have never tested Scallion on.

  1. Download GPU caps at http://www.geeks3d.com/20120927/gpu-caps-viewer-1-17-2-released/
  2. Go to the tools tab and click "Full XML Export"
  3. Click "*.TXT export"and paste what is exported here

Also, I assume you have already done this but download the newest drivers.

from scallion.

someguy12 avatar someguy12 commented on July 17, 2024

Thanks for the quick response.

Yeah I update my ATI Calayst drivers reasonably often so they're not like 6 months or 12 months or 3 years out of date.

Seems to be OpenCL 1.2. Also I had no issues using both GPUs for bit coin mining (when it was still worth it a few years ago. I checked again recently and it still runs fine using my GPUs.)

The system itself is an Alienware M17xR2. Its basically 3 years old now, so yeah not exactly recent. Planning to upgrade, though this system still runs everything at an acceptable performance and has a goregous lcd.

GPU Caps Viewer v1.17.2

http://www.ozone3d.net/gpu_caps_viewer/

===================================[ System / CPU ]

  • CPU Name: Intel(R) Core(TM) i7 CPU Q 720 @ 1.60GHz
  • CPU Core Speed: 1596 MHz
  • CPU logical cores: 8
  • Family: 6 - Model: 14 - Stepping: 5
  • Physical Memory Size: 8192 MB
  • Operating System: Windows 7 64-bit build 7601 [Service Pack 1]
  • PhysX Version: drivers not installed

===================================[ Graphics Adapters / GPUs ]

  • Current Display Mode: 1920x1200 @ 60 Hz - 32 bpp
  • Num GPUs: 2
  • GPU 1
    • Name: ATI Mobility Radeon HD 4870
    • GPU codename: unknown
    • Device ID: 1002-945A
    • Subdevice ID: 1028- 43A
    • Driver: 8.970.100.3000 - Catalyst 12.6 (7-3-2012)
    • Bus Id: 2
    • BIOS version: 113-B87610-104
    • Memory size: 1024MB
    • Memory type: GDDR3
    • Memory bus width: 0-bit
    • GPU clock: 250 MHz, memory: 200 MHz, VDDC: 1.050V
    • GPU clock: 300 MHz, memory: 400 MHz, VDDC: 1.050V
    • GPU clock: 550 MHz, memory: 888 MHz, VDDC: 1.100V
  • GPU 2
    • Name: ATI Mobility Radeon HD 4870
    • GPU codename: unknown
    • Device ID: 1002-945A
    • Subdevice ID: 1028- 43A
    • Driver: 8.970.100.3000 - Catalyst 12.6 (7-3-2012)
    • Bus Id: 3
    • BIOS version: 113-B87610-104
    • Memory size: 1024MB
    • Memory type: GDDR3
    • Memory bus width: 0-bit
    • GPU clock: 250 MHz, memory: 200 MHz, VDDC: 1.050V
    • GPU clock: 300 MHz, memory: 400 MHz, VDDC: 1.050V
    • GPU clock: 550 MHz, memory: 888 MHz, VDDC: 1.100V

===================================[ OpenGL GPU Capabilities ]

  • OpenGL vendor: ATI Technologies Inc.
  • OpenGL renderer: ATI Mobility Radeon HD 4870
  • OpenGL Version: 3.3.11653 Compatibility Profile/Debug Context
  • GLSL (OpenGL Shading Language) Version: 3.30
  • ARB Texture Units: 8
  • Vertex Shader Texture Units: 16
  • Pixel Shader Texture Units: 16
  • Geometry Shader Texture Units: 16
  • Max Texture Size: 8192x8192
  • Max Anisotropic Filtering Value: X16.0
  • Max Point Sprite Size: 8192.0
  • Max Dynamic Lights: 8
  • Max Viewport Size: 8192x8192
  • Max Vertex Uniform Components: 16384
  • Max Fragment Uniform Components: 16384
  • Max Geometry Uniform Components: 16384
  • Max Varying Float: 128
  • Max Vertex Bindable Uniforms: 15
  • Max Fragment Bindable Uniforms: 15
  • Max Geometry Bindable Uniforms: 15
  • Frame Buffer Objects (FBO) Support:[yes]
  • Multiple Render Targets / Max draw buffers: 8
  • Pixel Buffer Objects (PBO) Support:[yes]
  • S3TC Texture Compression Support:[yes]
  • ATI 3Dc Texture Compression Support:[yes]
  • Texture Rectangle Support:[yes]
  • Floating Point Textures Support:[yes]
  • MSAA: 2X
  • MSAA: 4X
  • MSAA: 8X
  • OpenGL Extensions: 217 extensions (GL=196 and WGL=21)
  • GL_AMDX_debug_output
  • GL_AMDX_vertex_shader_tessellator
  • GL_AMD_conservative_depth
  • GL_AMD_debug_output
  • GL_AMD_depth_clamp_separate
  • GL_AMD_draw_buffers_blend
  • GL_AMD_name_gen_delete
  • GL_AMD_performance_monitor
  • GL_AMD_pinned_memory
  • GL_AMD_sample_positions
  • GL_AMD_seamless_cubemap_per_texture
  • GL_AMD_shader_stencil_export
  • GL_AMD_texture_cube_map_array
  • GL_AMD_texture_texture4
  • GL_AMD_vertex_shader_tessellator
  • GL_ARB_ES2_compatibility
  • GL_ARB_base_instance
  • GL_ARB_blend_func_extended
  • GL_ARB_color_buffer_float
  • GL_ARB_compressed_texture_pixel_storage
  • GL_ARB_conservative_depth
  • GL_ARB_copy_buffer
  • GL_ARB_debug_output
  • GL_ARB_depth_buffer_float
  • GL_ARB_depth_clamp
  • GL_ARB_depth_texture
  • GL_ARB_draw_buffers
  • GL_ARB_draw_buffers_blend
  • GL_ARB_draw_elements_base_vertex
  • GL_ARB_draw_instanced
  • GL_ARB_explicit_attrib_location
  • GL_ARB_fragment_coord_conventions
  • GL_ARB_fragment_program
  • GL_ARB_fragment_program_shadow
  • GL_ARB_fragment_shader
  • GL_ARB_framebuffer_object
  • GL_ARB_framebuffer_sRGB
  • GL_ARB_geometry_shader4
  • GL_ARB_get_program_binary
  • GL_ARB_half_float_pixel
  • GL_ARB_half_float_vertex
  • GL_ARB_imaging
  • GL_ARB_instanced_arrays
  • GL_ARB_internalformat_query
  • GL_ARB_map_buffer_alignment
  • GL_ARB_map_buffer_range
  • GL_ARB_multisample
  • GL_ARB_multitexture
  • GL_ARB_occlusion_query
  • GL_ARB_occlusion_query2
  • GL_ARB_pixel_buffer_object
  • GL_ARB_point_parameters
  • GL_ARB_point_sprite
  • GL_ARB_provoking_vertex
  • GL_ARB_sample_shading
  • GL_ARB_sampler_objects
  • GL_ARB_seamless_cube_map
  • GL_ARB_separate_shader_objects
  • GL_ARB_shader_bit_encoding
  • GL_ARB_shader_objects
  • GL_ARB_shader_precision
  • GL_ARB_shader_stencil_export
  • GL_ARB_shader_texture_lod
  • GL_ARB_shading_language_100
  • GL_ARB_shading_language_420pack
  • GL_ARB_shading_language_packing
  • GL_ARB_shadow
  • GL_ARB_shadow_ambient
  • GL_ARB_sync
  • GL_ARB_texture_border_clamp
  • GL_ARB_texture_buffer_object
  • GL_ARB_texture_buffer_object_rgb32
  • GL_ARB_texture_compression
  • GL_ARB_texture_compression_rgtc
  • GL_ARB_texture_cube_map
  • GL_ARB_texture_cube_map_array
  • GL_ARB_texture_env_add
  • GL_ARB_texture_env_combine
  • GL_ARB_texture_env_crossbar
  • GL_ARB_texture_env_dot3
  • GL_ARB_texture_float
  • GL_ARB_texture_gather
  • GL_ARB_texture_mirrored_repeat
  • GL_ARB_texture_multisample
  • GL_ARB_texture_non_power_of_two
  • GL_ARB_texture_query_lod
  • GL_ARB_texture_rectangle
  • GL_ARB_texture_rg
  • GL_ARB_texture_rgb10_a2ui
  • GL_ARB_texture_snorm
  • GL_ARB_texture_storage
  • GL_ARB_timer_query
  • GL_ARB_transform_feedback2
  • GL_ARB_transform_feedback3
  • GL_ARB_transform_feedback_instanced
  • GL_ARB_transpose_matrix
  • GL_ARB_uniform_buffer_object
  • GL_ARB_vertex_array_bgra
  • GL_ARB_vertex_array_object
  • GL_ARB_vertex_buffer_object
  • GL_ARB_vertex_program
  • GL_ARB_vertex_shader
  • GL_ARB_vertex_type_2_10_10_10_rev
  • GL_ARB_viewport_array
  • GL_ARB_window_pos
  • GL_ATI_draw_buffers
  • GL_ATI_envmap_bumpmap
  • GL_ATI_fragment_shader
  • GL_ATI_meminfo
  • GL_ATI_separate_stencil
  • GL_ATI_texture_compression_3dc
  • GL_ATI_texture_env_combine3
  • GL_ATI_texture_float
  • GL_ATI_texture_mirror_once
  • GL_EXT_abgr
  • GL_EXT_bgra
  • GL_EXT_bindable_uniform
  • GL_EXT_blend_color
  • GL_EXT_blend_equation_separate
  • GL_EXT_blend_func_separate
  • GL_EXT_blend_minmax
  • GL_EXT_blend_subtract
  • GL_EXT_compiled_vertex_array
  • GL_EXT_copy_buffer
  • GL_EXT_copy_texture
  • GL_EXT_direct_state_access
  • GL_EXT_draw_buffers2
  • GL_EXT_draw_instanced
  • GL_EXT_draw_range_elements
  • GL_EXT_fog_coord
  • GL_EXT_framebuffer_blit
  • GL_EXT_framebuffer_multisample
  • GL_EXT_framebuffer_object
  • GL_EXT_framebuffer_sRGB
  • GL_EXT_geometry_shader4
  • GL_EXT_gpu_program_parameters
  • GL_EXT_gpu_shader4
  • GL_EXT_histogram
  • GL_EXT_multi_draw_arrays
  • GL_EXT_packed_depth_stencil
  • GL_EXT_packed_float
  • GL_EXT_packed_pixels
  • GL_EXT_pixel_buffer_object
  • GL_EXT_point_parameters
  • GL_EXT_provoking_vertex
  • GL_EXT_rescale_normal
  • GL_EXT_secondary_color
  • GL_EXT_separate_specular_color
  • GL_EXT_shadow_funcs
  • GL_EXT_stencil_wrap
  • GL_EXT_subtexture
  • GL_EXT_texgen_reflection
  • GL_EXT_texture3D
  • GL_EXT_texture_array
  • GL_EXT_texture_buffer_object
  • GL_EXT_texture_compression_latc
  • GL_EXT_texture_compression_rgtc
  • GL_EXT_texture_compression_s3tc
  • GL_EXT_texture_cube_map
  • GL_EXT_texture_edge_clamp
  • GL_EXT_texture_env_add
  • GL_EXT_texture_env_combine
  • GL_EXT_texture_env_dot3
  • GL_EXT_texture_filter_anisotropic
  • GL_EXT_texture_integer
  • GL_EXT_texture_lod
  • GL_EXT_texture_lod_bias
  • GL_EXT_texture_mirror_clamp
  • GL_EXT_texture_object
  • GL_EXT_texture_rectangle
  • GL_EXT_texture_sRGB
  • GL_EXT_texture_shared_exponent
  • GL_EXT_texture_snorm
  • GL_EXT_texture_storage
  • GL_EXT_texture_swizzle
  • GL_EXT_timer_query
  • GL_EXT_transform_feedback
  • GL_EXT_vertex_array
  • GL_EXT_vertex_array_bgra
  • GL_IBM_texture_mirrored_repeat
  • GL_KTX_buffer_region
  • GL_NV_blend_square
  • GL_NV_conditional_render
  • GL_NV_copy_depth_to_color
  • GL_NV_copy_image
  • GL_NV_explicit_multisample
  • GL_NV_float_buffer
  • GL_NV_half_float
  • GL_NV_primitive_restart
  • GL_NV_texgen_reflection
  • GL_NV_texture_barrier
  • GL_SGIS_generate_mipmap
  • GL_SGIS_texture_edge_clamp
  • GL_SGIS_texture_lod
  • GL_SUN_multi_draw_arrays
  • GL_WIN_swap_hint
  • WGL_EXT_swap_control
  • WGL_ARB_extensions_string
  • WGL_ARB_pixel_format
  • WGL_ATI_pixel_format_float
  • WGL_ARB_pixel_format_float
  • WGL_ARB_multisample
  • WGL_EXT_swap_control_tear
  • WGL_ARB_pbuffer
  • WGL_ARB_render_texture
  • WGL_ARB_make_current_read
  • WGL_EXT_extensions_string
  • WGL_ARB_buffer_region
  • WGL_EXT_framebuffer_sRGB
  • WGL_ATI_render_texture_rectangle
  • WGL_EXT_pixel_format_packed_float
  • WGL_I3D_genlock
  • WGL_NV_swap_group
  • WGL_ARB_create_context
  • WGL_AMD_gpu_association
  • WGL_AMDX_gpu_association
  • WGL_ARB_create_context_profile
  • OpenGL core capabilities: 166 caps listed
  • GL_MAX_LIST_NESTING: 64
  • GL_MAX_EVAL_ORDER: 40
  • GL_MAX_LIGHTS: 8
  • GL_MAX_CLIP_PLANES: 8
  • GL_MAX_TEXTURE_SIZE: 8192
  • GL_MAX_PIXEL_MAP_TABLE: 256
  • GL_MAX_ATTRIB_STACK_DEPTH: 16
  • GL_MAX_MODELVIEW_STACK_DEPTH: 32
  • GL_MAX_NAME_STACK_DEPTH: 64
  • GL_MAX_PROJECTION_STACK_DEPTH: 10
  • GL_MAX_TEXTURE_STACK_DEPTH: 10
  • GL_MAX_VIEWPORT_DIMS: 8192
  • GL_MAX_CLIENT_ATTRIB_STACK_DEPTH: 16
  • GL_MAX_3D_TEXTURE_SIZE: 8192
  • GL_MAX_ELEMENTS_VERTICES: 2147483647
  • GL_MAX_ELEMENTS_INDICES: 16777215
  • GL_MAX_TEXTURE_UNITS: 8
  • GL_MAX_CUBE_MAP_TEXTURE_SIZE: 8192
  • GL_MAX_TEXTURE_LOD_BIAS: 16
  • GL_MAX_DRAW_BUFFERS: 8
  • GL_MAX_VERTEX_ATTRIBS: 29
  • GL_MAX_TEXTURE_COORDS: 16
  • GL_MAX_TEXTURE_IMAGE_UNITS: 16
  • GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: 16384
  • GL_MAX_VERTEX_UNIFORM_COMPONENTS: 16384
  • GL_MAX_VARYING_FLOATS: 128
  • GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 16
  • GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 32
  • GL_MAX_CLIP_DISTANCES: 8
  • GL_MAX_ARRAY_TEXTURE_LAYERS: 8192
  • GL_MAX_VARYING_COMPONENTS: 128
  • GL_MIN_PROGRAM_TEXEL_OFFSET: -8
  • GL_MAX_PROGRAM_TEXEL_OFFSET: 7
  • GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: 4
  • GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: 64
  • GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: 4
  • GL_MAX_RENDERBUFFER_SIZE: 8192
  • GL_MAX_COLOR_ATTACHMENTS: 8
  • GL_MAX_SAMPLES: 8
  • GL_MIN_PROGRAM_TEXEL_OFFSET_EXT: -8
  • GL_MAX_PROGRAM_TEXEL_OFFSET_EXT: 7
  • GL_RGBA_FLOAT_MODE_ARB: 0
  • GL_MAX_COLOR_ATTACHMENTS_EXT: 8
  • GL_MAX_RENDERBUFFER_SIZE_EXT: 8192
  • GL_MAX_SAMPLES_EXT: 8
  • GL_RGBA_INTEGER_MODE_EXT: 0
  • GL_MAX_ARRAY_TEXTURE_LAYERS_EXT: 8192
  • GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT: 64
  • GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT: 4
  • GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT: 4
  • GL_FRAMEBUFFER_SRGB_CAPABLE_EXT: 1
  • GL_MAX_RECTANGLE_TEXTURE_SIZE: 8192
  • GL_MAX_TEXTURE_BUFFER_SIZE: 268435456
  • GL_MAX_TEXTURE_BUFFER_SIZE_ARB: 268435456
  • GL_MAX_VERTEX_UNIFORM_BLOCKS: 15
  • GL_MAX_GEOMETRY_UNIFORM_BLOCKS: 15
  • GL_MAX_FRAGMENT_UNIFORM_BLOCKS: 15
  • GL_MAX_COMBINED_UNIFORM_BLOCKS: 45
  • GL_MAX_UNIFORM_BUFFER_BINDINGS: 45
  • GL_MAX_UNIFORM_BLOCK_SIZE: 65536
  • GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: 262144
  • GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS: 262144
  • GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: 262144
  • GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: 256
  • GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS: 16
  • GL_MAX_GEOMETRY_UNIFORM_COMPONENTS: 16384
  • GL_MAX_GEOMETRY_OUTPUT_VERTICES: 1024
  • GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: 16384
  • GL_MAX_VERTEX_OUTPUT_COMPONENTS: 128
  • GL_MAX_GEOMETRY_INPUT_COMPONENTS: 128
  • GL_MAX_GEOMETRY_OUTPUT_COMPONENTS: 128
  • GL_MAX_FRAGMENT_INPUT_COMPONENTS: 128
  • GL_MAX_SERVER_WAIT_TIMEOUT: 2147483647
  • GL_MAX_SAMPLE_MASK_WORDS: 1
  • GL_MAX_COLOR_TEXTURE_SAMPLES: 8
  • GL_MAX_DEPTH_TEXTURE_SAMPLES: 8
  • GL_MAX_INTEGER_SAMPLES: 8
  • GL_PROVOKING_VERTEX: 36430
  • GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: 1
  • GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB: 16
  • GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB: 128
  • GL_MAX_VERTEX_VARYING_COMPONENTS_ARB: 128
  • GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB: 16384
  • GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB: 1024
  • GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB: 16384
  • GL_MAX_DUAL_SOURCE_DRAW_BUFFERS: 1
  • GL_FRAGMENT_INTERPOLATION_OFFSET_BITS: 0
  • GL_MIN_SAMPLE_SHADING_VALUE: 2147482496
  • GL_MAX_GEOMETRY_SHADER_INVOCATIONS: 1
  • GL_MIN_FRAGMENT_INTERPOLATION_OFFSET: 0
  • GL_MAX_FRAGMENT_INTERPOLATION_OFFSET: 0
  • GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET: 0
  • GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET: 0
  • GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS: 0
  • GL_MAX_SUBROUTINES: 0
  • GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS: 0
  • GL_MAX_PATCH_VERTICES: 0
  • GL_MAX_TESS_GEN_LEVEL: 0
  • GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS: 0
  • GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS: 0
  • GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS: 0
  • GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS: 0
  • GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS: 0
  • GL_MAX_TESS_PATCH_COMPONENTS: 0
  • GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS: 0
  • GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS: 0
  • GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS: 0
  • GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS: 0
  • GL_MAX_TESS_CONTROL_INPUT_COMPONENTS: 0
  • GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS: 0
  • GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS: 16384
  • GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS: 16384
  • GL_MAX_TRANSFORM_FEEDBACK_BUFFERS: 4
  • GL_MAX_VERTEX_STREAMS: 1
  • GL_MAX_VERTEX_UNIFORM_VECTORS: 4096
  • GL_MAX_VARYING_VECTORS: 32
  • GL_MAX_FRAGMENT_UNIFORM_VECTORS: 4096
  • GL_MAX_VIEWPORTS: 16
  • GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS: 0
  • GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS: 0
  • GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS: 0
  • GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS: 0
  • GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS: 0
  • GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS: 0
  • GL_MAX_VERTEX_ATOMIC_COUNTERS: 0
  • GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS: 0
  • GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS: 0
  • GL_MAX_GEOMETRY_ATOMIC_COUNTERS: 0
  • GL_MAX_FRAGMENT_ATOMIC_COUNTERS: 0
  • GL_MAX_COMBINED_ATOMIC_COUNTERS: 0
  • GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE: 0
  • GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS: 0
  • GL_MAX_IMAGE_UNITS: 0
  • GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS: 0
  • GL_MAX_IMAGE_SAMPLES: 0
  • GL_MAX_VERTEX_IMAGE_UNIFORMS: 0
  • GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS: 0
  • GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS: 0
  • GL_MAX_GEOMETRY_IMAGE_UNIFORMS: 0
  • GL_MAX_FRAGMENT_IMAGE_UNIFORMS: 0
  • GL_MAX_COMBINED_IMAGE_UNIFORMS: 0
  • GL_MIN_MAP_BUFFER_ALIGNMENT: 256
  • GL_UNPACK_COMPRESSED_BLOCK_WIDTH: 0
  • GL_UNPACK_COMPRESSED_BLOCK_HEIGHT: 0
  • GL_UNPACK_COMPRESSED_BLOCK_DEPTH: 0
  • GL_UNPACK_COMPRESSED_BLOCK_SIZE: 0
  • GL_PACK_COMPRESSED_BLOCK_WIDTH: 0
  • GL_PACK_COMPRESSED_BLOCK_HEIGHT: 0
  • GL_PACK_COMPRESSED_BLOCK_DEPTH: 0
  • GL_PACK_COMPRESSED_BLOCK_SIZE: 0
  • GL_MAX_COMPUTE_UNIFORM_BLOCKS: 0
  • GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS: 0
  • GL_MAX_COMPUTE_IMAGE_UNIFORMS: 0
  • GL_MAX_COMPUTE_SHARED_MEMORY_SIZE: 0
  • GL_MAX_COMPUTE_UNIFORM_COMPONENTS: 0
  • GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS: 0
  • GL_MAX_COMPUTE_ATOMIC_COUNTERS: 0
  • GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS: 0
  • GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS: 0
  • GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET: 0
  • GL_MAX_VERTEX_ATTRIB_BINDINGS: 0
  • GL_MAX_UNIFORM_LOCATIONS: 0
  • GL_MAX_FRAMEBUFFER_WIDTH: 0
  • GL_MAX_FRAMEBUFFER_HEIGHT: 0
  • GL_MAX_FRAMEBUFFER_LAYERS: 0
  • GL_MAX_FRAMEBUFFER_SAMPLES: 0
  • OpenGL extension capabilities: 99 caps listed
  • GL_RGBA_FLOAT_MODE_ARB: 0 (GL_ARB_color_buffer_float)
  • GL_MAX_COLOR_ATTACHMENTS_EXT: 8 (GL_EXT_framebuffer_object)
  • GL_MAX_RENDERBUFFER_SIZE_EXT: 8192 (GL_EXT_framebuffer_object)
  • GL_MAX_SAMPLES_EXT: 8 (GL_EXT_framebuffer_multisample)
  • GL_RGBA_INTEGER_MODE_EXT: 0 (GL_EXT_texture_integer)
  • GL_MAX_ARRAY_TEXTURE_LAYERS_EXT: 8192 (GL_EXT_texture_array)
  • GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT: 64 (GL_EXT_transform_feedback)
  • GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT: 4 (GL_EXT_transform_feedback)
  • GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT: 4 (GL_EXT_transform_feedback)
  • GL_FRAMEBUFFER_SRGB_CAPABLE_EXT: 1 (GL_EXT_framebuffer_sRGB)
  • GL_MAX_TEXTURE_BUFFER_SIZE_ARB: 268435456 (GL_ARB_texture_buffer_object)
  • GL_MAX_VERTEX_UNIFORM_BLOCKS: 15 (GL_ARB_uniform_buffer_object)
  • GL_MAX_GEOMETRY_UNIFORM_BLOCKS: 15 (GL_ARB_uniform_buffer_object)
  • GL_MAX_FRAGMENT_UNIFORM_BLOCKS: 15 (GL_ARB_uniform_buffer_object)
  • GL_MAX_COMBINED_UNIFORM_BLOCKS: 45 (GL_ARB_uniform_buffer_object)
  • GL_MAX_UNIFORM_BUFFER_BINDINGS: 45 (GL_ARB_uniform_buffer_object)
  • GL_MAX_UNIFORM_BLOCK_SIZE: 65536 (GL_ARB_uniform_buffer_object)
  • GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: 262144 (GL_ARB_uniform_buffer_object)
  • GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS: 262144 (GL_ARB_uniform_buffer_object)
  • GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: 262144 (GL_ARB_uniform_buffer_object)
  • GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: 256 (GL_ARB_uniform_buffer_object)
  • GL_MAX_RECTANGLE_TEXTURE_SIZE: 8192 (GL_ARB_texture_rectangle)
  • GL_PROVOKING_VERTEX: 36430 (GL_ARB_provoking_vertex)
  • GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: 1 (GL_ARB_provoking_vertex)
  • GL_MAX_SAMPLE_MASK_WORDS: 1 (GL_ARB_texture_multisample)
  • GL_MAX_COLOR_TEXTURE_SAMPLES: 8 (GL_ARB_texture_multisample)
  • GL_MAX_DEPTH_TEXTURE_SAMPLES: 8 (GL_ARB_texture_multisample)
  • GL_MAX_INTEGER_SAMPLES: 8 (GL_ARB_texture_multisample)
  • GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB: 16 (GL_ARB_geometry_shader4)
  • GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB: 128 (GL_ARB_geometry_shader4)
  • GL_MAX_VERTEX_VARYING_COMPONENTS_ARB: 128 (GL_ARB_geometry_shader4)
  • GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB: 16384 (GL_ARB_geometry_shader4)
  • GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB: 1024 (GL_ARB_geometry_shader4)
  • GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB: 16384 (GL_ARB_geometry_shader4)
  • GL_MAX_SERVER_WAIT_TIMEOUT: 9223372036854775807 (GL_ARB_sync)
  • GL_MAX_DUAL_SOURCE_DRAW_BUFFERS: 1 (GL_ARB_blend_func_extended)
  • GL_MIN_SAMPLE_SHADING_VALUE: 2147482496 (GL_ARB_sample_shading)
  • GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET: 0 (GL_ARB_texture_gather)
  • GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET: 0 (GL_ARB_texture_gather)
  • GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS: 0 (GL_ARB_texture_gather)
  • GL_MAX_TRANSFORM_FEEDBACK_BUFFERS: 4 (GL_ARB_transform_feedback3)
  • GL_NUM_PROGRAM_BINARY_FORMATS: 1 (GL_ARB_get_program_binary)
  • GL_MAX_VIEWPORTS: 16 (GL_ARB_viewport_array)
  • GL_UNPACK_COMPRESSED_BLOCK_WIDTH: 0 (GL_ARB_compressed_texture_pixel_storage)
  • GL_UNPACK_COMPRESSED_BLOCK_HEIGHT: 0 (GL_ARB_compressed_texture_pixel_storage)
  • GL_UNPACK_COMPRESSED_BLOCK_DEPTH: 0 (GL_ARB_compressed_texture_pixel_storage)
  • GL_UNPACK_COMPRESSED_BLOCK_SIZE: 0 (GL_ARB_compressed_texture_pixel_storage)
  • GL_PACK_COMPRESSED_BLOCK_WIDTH: 0 (GL_ARB_compressed_texture_pixel_storage)
  • GL_PACK_COMPRESSED_BLOCK_HEIGHT: 0 (GL_ARB_compressed_texture_pixel_storage)
  • GL_PACK_COMPRESSED_BLOCK_DEPTH: 0 (GL_ARB_compressed_texture_pixel_storage)
  • GL_PACK_COMPRESSED_BLOCK_SIZE: 0 (GL_ARB_compressed_texture_pixel_storage)
  • GL_MIN_MAP_BUFFER_ALIGNMENT: 256 (GL_ARB_map_buffer_alignment)
  • GL_MIN_PROGRAM_TEXEL_OFFSET_EXT: -8 (GL_EXT_gpu_shader4)
  • GL_MAX_PROGRAM_TEXEL_OFFSET_EXT: 7 (GL_EXT_gpu_shader4)
  • GL_MAX_TEXTURE_UNITS_ARB: 8 (GL_ARB_multitexture)
  • GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB: 16 (GL_ARB_multitexture)
  • GL_MAX_TEXTURE_IMAGE_UNITS_ARB: 16 (GL_ARB_multitexture)
  • GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: 8192 (GL_ARB_texture_cube_map)
  • GL_NUM_COMPRESSED_TEXTURE_FORMATS: 16 (GL_ARB_texture_compression)
  • GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16.000000 (GL_EXT_texture_filter_anisotropic)
  • GL_MAX_VERTEX_UNIFORM_COMPONENTS: 16384 (GL_ARB_vertex_shader)
  • GL_MAX_VARYING_FLOATS: 128 (GL_ARB_vertex_shader)
  • GL_MAX_VERTEX_ATTRIBS: 29 (GL_ARB_vertex_shader)
  • GL_MAX_TEXTURE_IMAGE_UNITS: 16 (GL_ARB_vertex_shader)
  • GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 16 (GL_ARB_vertex_shader)
  • GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 32 (GL_ARB_vertex_shader)
  • GL_MAX_TEXTURE_COORDS: 16 (GL_ARB_vertex_shader)
  • GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB: 16384 (GL_ARB_fragment_shader)
  • GL_MAX_VERTEX_ATTRIBS_ARB: 29 (GL_ARB_vertex_program)
  • GL_MAX_PROGRAM_MATRICES_ARB: 32 (GL_ARB_vertex_program)
  • GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB: 32 (GL_ARB_vertex_program)
  • GL_MAX_TEXTURE_COORDS_ARB: 16 (GL_ARB_fragment_program)
  • GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: 16384 (GL_ARB_shading_language_100)
  • GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT: 16384 (GL_ARB_shading_language_100)
  • GL_MAX_DRAW_BUFFERS_ARB: 8 (GL_ARB_draw_buffers)
  • GL_MAX_COLOR_ATTACHMENTS: 8 (GL_ARB_framebuffer_object)
  • GL_MAX_RENDERBUFFER_SIZE: 8192 (GL_ARB_framebuffer_object)
  • GL_MAX_SAMPLES: 8 (GL_ARB_framebuffer_object)
  • GL_MAX_CONVOLUTION_WIDTH: 0 (GL_ARB_imaging)
  • GL_MAX_CONVOLUTION_HEIGHT: 0 (GL_ARB_imaging)
  • GL_MAX_COLOR_MATRIX_STACK_DEPTH: 10 (GL_ARB_imaging)
  • GL_POINT_SIZE_MIN_ARB: 0.000000 (GL_ARB_point_parameters)
  • GL_POINT_SIZE_MAX_ARB: 8192.000000 (GL_ARB_point_parameters)
  • GL_MAX_VERTEX_UNIFORM_VECTORS: 4096 (GL_ARB_ES2_compatibility)
  • GL_MAX_VARYING_VECTORS: 32 (GL_ARB_ES2_compatibility)
  • GL_MAX_FRAGMENT_UNIFORM_VECTORS: 4096 (GL_ARB_ES2_compatibility)
  • GL_MAX_DEBUG_MESSAGE_LENGTH: 1024 (GL_ARB_debug_output)
  • GL_MAX_DEBUG_LOGGED_MESSAGES_ARB: 256 (GL_ARB_debug_output)
  • GL_MAX_DEBUG_MESSAGE_LENGTH_AMD: 1024 (GL_AMD_debug_output)
  • GL_MAX_DEBUG_LOGGED_MESSAGES_AMD: 256 (GL_AMD_debug_output)
  • GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT: 15 (GL_EXT_bindable_uniform)
  • GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT: 15 (GL_EXT_bindable_uniform)
  • GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT: 15 (GL_EXT_bindable_uniform)
  • GL_MAX_BINDABLE_UNIFORM_SIZE_EXT: 65536 (GL_EXT_bindable_uniform)
  • GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT: 16 (GL_EXT_geometry_shader4)
  • GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT: 1024 (GL_EXT_geometry_shader4)
  • GL_MAX_TEXTURE_BUFFER_SIZE_EXT: 268435456 (GL_EXT_texture_buffer_object)
  • GL_MAX_SAMPLE_MASK_WORDS_NV: 1 (GL_NV_explicit_multisample)

===================================[ OpenCL Capabilities ]

  • Num OpenCL platforms: 1
  • CL_PLATFORM_NAME: AMD Accelerated Parallel Processing
  • CL_PLATFORM_VENDOR: Advanced Micro Devices, Inc.
  • CL_PLATFORM_VERSION: OpenCL 1.2 AMD-APP (937.2)
  • CL_PLATFORM_PROFILE: FULL_PROFILE
  • Num devices: 3
    • CL_DEVICE_NAME: ATI RV770
    • CL_DEVICE_VENDOR: Advanced Micro Devices, Inc.
    • CL_DRIVER_VERSION: CAL 1.4.1734
    • CL_DEVICE_PROFILE: FULL_PROFILE
    • CL_DEVICE_VERSION: OpenCL 1.0 AMD-APP (937.2)
    • CL_DEVICE_TYPE: GPU
    • CL_DEVICE_VENDOR_ID: 0x1002
    • CL_DEVICE_MAX_COMPUTE_UNITS: 10
    • CL_DEVICE_MAX_CLOCK_FREQUENCY: 550MHz
    • CL_DEVICE_ADDRESS_BITS: 32
    • CL_DEVICE_MAX_MEM_ALLOC_SIZE: 131072KB
    • CL_DEVICE_GLOBAL_MEM_SIZE: 512MB
    • CL_DEVICE_MAX_PARAMETER_SIZE: 1024
    • CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE: 0 Bytes
    • CL_DEVICE_GLOBAL_MEM_CACHE_SIZE: 0KB
    • CL_DEVICE_ERROR_CORRECTION_SUPPORT: NO
    • CL_DEVICE_LOCAL_MEM_TYPE: Global
    • CL_DEVICE_LOCAL_MEM_SIZE: 16KB
    • CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE: 64KB
    • CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS: 3
    • CL_DEVICE_MAX_WORK_ITEM_SIZES: [256 ; 256 ; 256]
    • CL_DEVICE_MAX_WORK_GROUP_SIZE: 256
    • CL_EXEC_NATIVE_KERNEL: 3878964
    • CL_DEVICE_IMAGE_SUPPORT: NO
    • CL_DEVICE_MAX_READ_IMAGE_ARGS: 0
    • CL_DEVICE_MAX_WRITE_IMAGE_ARGS: 0
    • CL_DEVICE_IMAGE2D_MAX_WIDTH: 0
    • CL_DEVICE_IMAGE2D_MAX_HEIGHT: 0
    • CL_DEVICE_IMAGE3D_MAX_WIDTH: 0
    • CL_DEVICE_IMAGE3D_MAX_HEIGHT: 0
    • CL_DEVICE_IMAGE3D_MAX_DEPTH: 0
    • CL_DEVICE_MAX_SAMPLERS: 0
    • CL_DEVICE_PREFERRED_VECTOR_WIDTH_CHAR: 16
    • CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT: 8
    • CL_DEVICE_PREFERRED_VECTOR_WIDTH_INT: 4
    • CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG: 2
    • CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT: 4
    • CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE: 2
    • CL_DEVICE_EXTENSIONS: 5
    • Extensions:
      • cl_khr_fp64
      • cl_amd_fp64
      • cl_khr_gl_sharing
      • cl_amd_device_attribute_query
      • cl_khr_d3d10_sharing
    • CL_DEVICE_NAME: ATI RV770
    • CL_DEVICE_VENDOR: Advanced Micro Devices, Inc.
    • CL_DRIVER_VERSION: CAL 1.4.1734
    • CL_DEVICE_PROFILE: FULL_PROFILE
    • CL_DEVICE_VERSION: OpenCL 1.0 AMD-APP (937.2)
    • CL_DEVICE_TYPE: GPU
    • CL_DEVICE_VENDOR_ID: 0x1002
    • CL_DEVICE_MAX_COMPUTE_UNITS: 10
    • CL_DEVICE_MAX_CLOCK_FREQUENCY: 550MHz
    • CL_DEVICE_ADDRESS_BITS: 32
    • CL_DEVICE_MAX_MEM_ALLOC_SIZE: 131072KB
    • CL_DEVICE_GLOBAL_MEM_SIZE: 512MB
    • CL_DEVICE_MAX_PARAMETER_SIZE: 1024
    • CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE: 0 Bytes
    • CL_DEVICE_GLOBAL_MEM_CACHE_SIZE: 0KB
    • CL_DEVICE_ERROR_CORRECTION_SUPPORT: NO
    • CL_DEVICE_LOCAL_MEM_TYPE: Global
    • CL_DEVICE_LOCAL_MEM_SIZE: 16KB
    • CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE: 64KB
    • CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS: 3
    • CL_DEVICE_MAX_WORK_ITEM_SIZES: [256 ; 256 ; 256]
    • CL_DEVICE_MAX_WORK_GROUP_SIZE: 256
    • CL_EXEC_NATIVE_KERNEL: 3878964
    • CL_DEVICE_IMAGE_SUPPORT: NO
    • CL_DEVICE_MAX_READ_IMAGE_ARGS: 0
    • CL_DEVICE_MAX_WRITE_IMAGE_ARGS: 0
    • CL_DEVICE_IMAGE2D_MAX_WIDTH: 0
    • CL_DEVICE_IMAGE2D_MAX_HEIGHT: 0
    • CL_DEVICE_IMAGE3D_MAX_WIDTH: 0
    • CL_DEVICE_IMAGE3D_MAX_HEIGHT: 0
    • CL_DEVICE_IMAGE3D_MAX_DEPTH: 0
    • CL_DEVICE_MAX_SAMPLERS: 0
    • CL_DEVICE_PREFERRED_VECTOR_WIDTH_CHAR: 16
    • CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT: 8
    • CL_DEVICE_PREFERRED_VECTOR_WIDTH_INT: 4
    • CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG: 2
    • CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT: 4
    • CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE: 2
    • CL_DEVICE_EXTENSIONS: 5
    • Extensions:
      • cl_khr_fp64
      • cl_amd_fp64
      • cl_khr_gl_sharing
      • cl_amd_device_attribute_query
      • cl_khr_d3d10_sharing
    • CL_DEVICE_NAME: Intel(R) Core(TM) i7 CPU Q 720 @ 1.60GHz
    • CL_DEVICE_VENDOR: GenuineIntel
    • CL_DRIVER_VERSION: 2.0 (sse2)
    • CL_DEVICE_PROFILE: FULL_PROFILE
    • CL_DEVICE_VERSION: OpenCL 1.2 AMD-APP (937.2)
    • CL_DEVICE_TYPE: CPU
    • CL_DEVICE_VENDOR_ID: 0x1002
    • CL_DEVICE_MAX_COMPUTE_UNITS: 8
    • CL_DEVICE_MAX_CLOCK_FREQUENCY: 1596MHz
    • CL_DEVICE_ADDRESS_BITS: 32
    • CL_DEVICE_MAX_MEM_ALLOC_SIZE: 1048576KB
    • CL_DEVICE_GLOBAL_MEM_SIZE: 2048MB
    • CL_DEVICE_MAX_PARAMETER_SIZE: 4096
    • CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE: 64 Bytes
    • CL_DEVICE_GLOBAL_MEM_CACHE_SIZE: 32KB
    • CL_DEVICE_ERROR_CORRECTION_SUPPORT: NO
    • CL_DEVICE_LOCAL_MEM_TYPE: Global
    • CL_DEVICE_LOCAL_MEM_SIZE: 32KB
    • CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE: 64KB
    • CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS: 3
    • CL_DEVICE_MAX_WORK_ITEM_SIZES: [1024 ; 1024 ; 1024]
    • CL_DEVICE_MAX_WORK_GROUP_SIZE: 1024
    • CL_EXEC_NATIVE_KERNEL: 3878968
    • CL_DEVICE_IMAGE_SUPPORT: YES
    • CL_DEVICE_MAX_READ_IMAGE_ARGS: 128
    • CL_DEVICE_MAX_WRITE_IMAGE_ARGS: 8
    • CL_DEVICE_IMAGE2D_MAX_WIDTH: 8192
    • CL_DEVICE_IMAGE2D_MAX_HEIGHT: 8192
    • CL_DEVICE_IMAGE3D_MAX_WIDTH: 2048
    • CL_DEVICE_IMAGE3D_MAX_HEIGHT: 2048
    • CL_DEVICE_IMAGE3D_MAX_DEPTH: 2048
    • CL_DEVICE_MAX_SAMPLERS: 16
    • CL_DEVICE_PREFERRED_VECTOR_WIDTH_CHAR: 16
    • CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT: 8
    • CL_DEVICE_PREFERRED_VECTOR_WIDTH_INT: 4
    • CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG: 2
    • CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT: 4
    • CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE: 0
    • CL_DEVICE_EXTENSIONS: 15
    • Extensions:
      • cl_khr_fp64
      • cl_amd_fp64
      • cl_khr_global_int32_base_atomics
      • cl_khr_global_int32_extended_atomics
      • cl_khr_local_int32_base_atomics
      • cl_khr_local_int32_extended_atomics
      • cl_khr_byte_addressable_store
      • cl_khr_gl_sharing
      • cl_ext_device_fission
      • cl_amd_device_attribute_query
      • cl_amd_vec3
      • cl_amd_printf
      • cl_amd_media_ops
      • cl_amd_popcnt
      • cl_khr_d3d10_sharing

===================================[ Misc. ]

===================================[ Related Graphics Drivers ]

===================================[ Related Graphics Cards Reviews ]

from scallion.

freethenation avatar freethenation commented on July 17, 2024

Your platform supports OpenCL 1.2 but your two gpu devices only support OpenCL 1.0. Look at the line that says "CL_DEVICE_VERSION: OpenCL 1.0 AMD-APP (937.2)". If you look at your cpu device it says "CL_DEVICE_VERSION: OpenCL 1.2 AMD-APP (937.2)".

I believe we are using some feature not in OpenCL 1.0 and since I don't have a device old enough to have OpenCL 1.0 I don't have a good way to test and see what feature is causing the issue. I would guess that Scallion can be made to run on OpenCL 1.0 (OpenCL version 1.1 introduced a bunch of new features). I will bounce this issue off lachesis and make sure he does not have any old hardware or another idea on how to debug the issue.

If you are familiar with OpenCL and/or C# and want to tear into the issue yourself the help would be appreciated.

from scallion.

someguy12 avatar someguy12 commented on July 17, 2024

Hey,

I'm familiar with C, C++, C#, Java and more... so not scared of C#... but not familiar with OpenCL at all.

Thanks.

from scallion.

freethenation avatar freethenation commented on July 17, 2024

I am going to go ahead and close this bug because running on OpenCL 1.0 is not really one of our goals for the project and we do not have any hardware to test on. If you manage to get it to run on OpenCL 1.0 submit a patch and we will validate it still runs fast on OpenCL 1.2 and accept the patch.

from scallion.

Related Issues (20)

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