Comments (3)
Hey, no way to load in an RMS (random map script) if that's what you are asking. I've been in contact with the devs about this possibility, but as of now, loading a random map is not possible.
What you can do is generate a couple random maps within the game and read those.
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Is it a simple case of starting a game then saving it and reading it with ASP or for e.g. could I load a replay?
from aoe2scenarioparser.
Aah, no, you cannot read a replay file. This package reads scenario files (hence the name AoE2ScenarioParser) 🙂.
If you want to read replay files you can use the site: https://aoe2recs.com/ although that's for multiplayer games I think. I'd recommend asking this question in the SE (Siege Engineers) discord, in the rec-analyses channel.
SE Discord: https://discordapp.com/invite/njAsNuD
I saw you also had a talk with someone in the discord, so we can continue questions there if you have any 😄
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Related Issues (19)
- Any examples of how to create a variable condition? HOT 2
- Duplicate Triggers for each player & Copy Trigger Recursion Error HOT 8
- Documentation outdated? HOT 4
- How can I export triggers from one scenario to another? HOT 5
- Feature Request: Export and import triggers using a plain text file (JSON/XML) for manual editing HOT 3
- Creating API Documentation HOT 1
- UnknownStructureError 1.42 | Add support for the new scenarios from Update 50292 HOT 2
- Scenario Crash After duplicate triggers HOT 1
- Can't even get the example to work HOT 11
- TTest
- Changing map size causes weird behavior HOT 3
- Map size being set to zero HOT 4
- `MapManager.set_elevation(...)` Issue
- AI files are not correctly read and saved
- Does get_trigger() not accept trigger_index or display_index as parms any more? HOT 4
- bidict dependency is missing in PyPI HOT 1
- [Help] Get access to DataHeaderPiece in a legal way HOT 2
- Variable Names HOT 1
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