Comments (3)
Supporting up to 12 players would be problematic for MP games (GUI and network load), but still manageable. Also 12 players in SP could make sense too.
So I'm slightly more in favor of this, than against it.
from kam_remake.
It would need waaaaaaaaay bigger maps or edit of current ones to hold up to 12 players
So I guess no
from kam_remake.
It could be option. You do not have to do it. Or play it. I have been playing long time (from 1998) this game and I know that it could work fine.
from kam_remake.
Related Issues (20)
- Allow to handle commands written in game's chat with Dynamic Script HOT 4
- Allow to resize maps from the Map Editor HOT 5
- if States then variable := number; HOT 3
- Seems to be a bug in Fight.Create
- Map editor add last time modified collumn to maps
- AI opponents not able to use the marketplace HOT 1
- Any plan to release a Linux version? HOT 1
- AVI playback
- on ARM linux (raspberry pi) HOT 28
- Unable to compile in Delphi 10.3 HOT 6
- How can I fix some bugs in Chinese translations? HOT 3
- Crash when trying to delete save a game with a backtick (`) in the name
- Brake and catapult problem HOT 1
- Can you please detail how to compile it under Linux? HOT 9
- KM_UnitGroup. Fix desync.
- Match Server and website is down HOT 1
- function UTCToLocal wrong HOT 1
- TSK Campaign Mission 4 AI Events
- Is the game playable in android and ios HOT 1
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from kam_remake.