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Hi! 👋

I'm a programmer working in games and entertainment industry. I currently focus on creating tech that makes game development possible, such as engines and tools that simplify people's work. My primary programming languages are C, C++ and Rust.

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Krzysztof Kondrak's Projects

bgfx icon bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

c64_fun icon c64_fun

Code written for Commodore 64 (games, utilities, etc.)

crunch icon crunch

Advanced DXTc texture compression and transcoding library

dartgl icon dartgl

Basic OpenGL functionality for Dart programming language

dos3d icon dos3d

Software renderer for DOS (mode 13h)

miniaudio icon miniaudio

Single file audio playback and capture library written in C.

prodbg icon prodbg

Debugging the way it's meant to be done

rust64 icon rust64

Commodore 64 emulator written in Rust

shadertoy icon shadertoy

ShaderToy backup for https://www.shadertoy.com/user/k_kondrak

tinyexpr-rs icon tinyexpr-rs

Tiny recursive descent expression parser, compiler, and evaluation engine for math expressions.

vkquake2 icon vkquake2

id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)

zombiebacon icon zombiebacon

Mad Zombie Bacon Attack - a simple game written in Dart

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