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koendv avatar koendv commented on June 16, 2024

from ffmpeg-audio-android.

koendv avatar koendv commented on June 16, 2024

from ffmpeg-audio-android.

geecko86 avatar geecko86 commented on June 16, 2024

I'm not sure what makes you think that, but no, the sources for both Chromaprint and FFmpeg are x86_64. In fact, compiling the project in 32-bit x86 results in the same error message.

from ffmpeg-audio-android.

koendv avatar koendv commented on June 16, 2024

from ffmpeg-audio-android.

geecko86 avatar geecko86 commented on June 16, 2024

As you can see in my original post, it's using the files from FFmpeg-Audio-Android/build/x86-64 and it's still saying there are text relocations.

It's not the end of the world anyway, since most Android tablets with a x86 CPU also include an ARM emulation layer. Still thought it was odd.

from ffmpeg-audio-android.

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