Comments (3)
Hmm, all monsters definitions have copy-from in them, which means that they should copy all factions parameters correctly, still, I have added factions definitions to all abstract monsters definitions based on what you say, that because of abstract monster definitions not having directly defined factions parameters, monsters that copy from abstract don't have factions also, this fixes it, if not, this is a core game issue with monsters ignoring factions when using copy-from or parameters being ignored when there are multiple copy-from parameters used, which you can post as an issue to fix on Bright Nights repository, I have fixed these errors in this update hopefully
I am not particularly savvy with regards to advanced in-game debug functions, I honestly know basic game stuff, you can ask developers your questions about game on Bright Nights discord server link to which one can find online
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I spawned them in, no infighting, looks like what you did worked! Thanks for doing this man, I appreciate it.
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No problem
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Related Issues (20)
- Issue regarding the latest release - PK Rebalancing HOT 2
- [More Makeshift Stuff] Makeshift Canoes and Rafts folding into bicycles. HOT 1
- Issue in latest release HOT 2
- [Reapermod_Shinigami] Shinigami Song martial art missing "melee_allowed": true tags HOT 1
- [Vermillion_mod] Augmented Swordplay martial art techniques missing "melee_allowed": true tags HOT 1
- Suggestions for the development of the AdvancedGear mod HOT 1
- CDDA-BN-Biosynthetic-Robot-Mod crash HOT 2
- Advanced Gear - cannot progress to next tier of nanite construction tool HOT 1
- Dependencies on Bright Nights Split between two versions HOT 5
- Mapgen issues in some mods HOT 1
- Error in fridge_item.json HOT 1
- Wrist computer activates photo taking on endless loop when using music function via computer systems, won't play music otherwise HOT 4
- Secronom bunker out of place.
- a suggestion for advancedgear HOT 2
- Bens GF Recipes (Tolerate_This) has broken recipe HOT 1
- Youkai Enemies Mod - "Pair of nekomata tails" item not expended when used HOT 1
- hypovolemia effect debug message HOT 2
- PK's Rebalancing Causes Fatal Crashes After Latest Experimental Release HOT 2
- Minor issue with Bone-pickaxe, within Wild_Living mod HOT 1
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