Karol Herbst's Projects
Implementation of SYCL and C++ standard parallelism for CPUs and GPUs from all vendors: The independent, community-driven compiler for C++-based heterogeneous programming models. Lets applications adapt themselves to all the hardware in the system - even at runtime!
Just some ansible stuff
PulseAudio emulation for ALSA
Disable discrete graphics (currently nvidia only)
Tuned OpenCL BLAS
clean kernel module for clevo laptops
The original ECView to control fans on Clevo laptops, with additional functionality
Cross-platform game distribution, with an open source client.
Overlay for the desurium client
Dolphin is a GameCube/Wii emulator, allowing you to play games for these two platforms on PC, with improvements.
Tools for people envious of nvidia's blob driver.
upstream repository:
A fast usermode x86 and x86-64 emulator for Arm64
FizzBuzz Enterprise Edition is a no-nonsense implementation of FizzBuzz made by serious businessmen for serious business purposes.
Runtime files needed for Gamekeeper
Library for hooking up game stores and merging them into one single library
Gentoo Portage Tree (converted from rsync)
Hypodermic is an IoC container for C++. It provides dependency injection to your existing design.
C library for encoding, decoding and manipulating JSON data
Google Chrome-style tabbed panes for Java!
JIDE Common Layer
just testing stuff for public use
KDE team's testing overlay