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kaniol-lck avatar kaniol-lck commented on July 30, 2024

是的 对于单fabric或forge的环境下是合适的,但混合起来就不行,需要加上加载器类型的限定

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SettingDust avatar SettingDust commented on July 30, 2024

是的 对于单fabric或forge的环境下是合适的,但混合起来就不行,需要加上加载器类型的限定

不是的,它们都是 fabric 的
https://www.curseforge.com/minecraft/mc-mods/waystones-fabric
https://www.curseforge.com/minecraft/mc-mods/fabric-waystones

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kaniol-lck avatar kaniol-lck commented on July 30, 2024

不是的,它们都是 fabric 的

都是fabric的话那放同一个路径中启动时不会有冲突的问题嘛

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Hendrix-Shen avatar Hendrix-Shen commented on July 30, 2024

个人认为你需要更清晰的表达你的问题,你的意思是modid不同但是模组会冲突?

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SettingDust avatar SettingDust commented on July 30, 2024

不是的,它们都是 fabric 的

都是fabric的话那放同一个路径中启动时不会有冲突的问题嘛

禁用了一个

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kaniol-lck avatar kaniol-lck commented on July 30, 2024

禁用了一个

懂你意思了,就是说虽然mod已被禁用,但仍会被提示冲突并显示在同一栏中。
我大概需要修改一下重复mod的显示方式,不再隐藏重复的内容,并在只有在未禁用时给出警告。

不过除了modid和加载器版本之外,其他信息似乎很难作为唯一的判断依据,比如一些mod更新后显示名称、图标甚至作者都会修改。譬如说这两个mod都存在一些历史版本且其他信息都在更新过程中进行过修改,那可能会很难分辨这个历史版本是归属于哪个mod的。

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SettingDust avatar SettingDust commented on July 30, 2024

禁用了一个

懂你意思了,就是说虽然mod已被禁用,但仍会被提示冲突并显示在同一栏中。 我大概需要修改一下重复mod的显示方式,不再隐藏重复的内容,并在只有在未禁用时给出警告。

不过除了modid和加载器版本之外,其他信息似乎很难作为唯一的判断依据,比如一些mod更新后显示名称、图标甚至作者都会修改。譬如说这两个mod都存在一些历史版本且其他信息都在更新过程中进行过修改,那可能会很难分辨这个历史版本是归属于哪个mod的。

缓存的 slug?

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kaniol-lck avatar kaniol-lck commented on July 30, 2024

缓存的 slug?

也许可以用来区分,但也不具有普遍性,只能用来辅助区分,可以试试

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