Comments (3)
I have not encountered similar problems, but considering that it occurred after you migrated the save, it is recommended to check whether the permissions and owners of the save file are correct.
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我没有遇到过类似的问题,但考虑到它是在您迁移保存后发生的,建议检查保存文件的权限和所有者是否正确。
Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
Update state (0x5) verifying install, progress: 0.09 (2097152 / 2260207317)
Update state (0x5) verifying install, progress: 10.36 (234074916 / 2260207317)
Update state (0x5) verifying install, progress: 20.88 (471849875 / 2260207317)
Update state (0x5) verifying install, progress: 31.51 (712115845 / 2260207317)
Update state (0x5) verifying install, progress: 42.29 (955747462 / 2260207317)
Update state (0x5) verifying install, progress: 52.75 (1192311641 / 2260207317)
Update state (0x5) verifying install, progress: 63.48 (1434678639 / 2260207317)
Update state (0x5) verifying install, progress: 74.19 (1676910960 / 2260207317)
Update state (0x5) verifying install, progress: 84.65 (1913213292 / 2260207317)
Update state (0x5) verifying install, progress: 95.31 (2154215297 / 2260207317)
Success! App '2394010' fully installed.
sh: 1: xdg-user-dir: not found
[S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK.
Shutdown handler: initalize.
- Existing per-process limit (soft=1048576, hard=1048576) is enough for us (need only 1048576)
Increasing per-process limit of core file size to infinity. - Existing per-process limit (soft=18446744073709551615, hard=18446744073709551615) is enough for us (need only 18446744073709551615)
CAppInfoCacheReadFromDiskThread took 7 milliseconds to initialize
Setting breakpad minidump AppID = 2394010
[S_API FAIL] Tried to access Steam interface SteamUser021 before SteamAPI_Init succeeded.
[S_API FAIL] Tried to access Steam interface SteamFriends017 before SteamAPI_Init succeeded.
[S_API FAIL] Tried to access Steam interface STEAMAPPS_INTERFACE_VERSION008 before SteamAPI_Init succeeded.
[S_API FAIL] Tried to access Steam interface SteamNetworkingUtils004 before SteamAPI_Init succeeded.
dlmopen steamservice.so failed: steamservice.so: cannot open shared object file: No such file or directory
Engine crash handling finished; re-raising signal 0 for the default handler. Good bye.
LowLevelFatalError [File:G:/works/repos/Pal_SVN/Pal-UE-App/Source/Pal/PalSaveGameManager.cpp] [Line: 359]
Failed save to backup.
Signal 11 caught.
Malloc Size=262146 LargeMemoryPoolOffset=262162
CommonUnixCrashHandler: Signal=11
Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
Segmentation fault (core dumped)
but happend this error ,When I use Paru balls
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I have covered all the archives, covering Config Crashes ImGui Logs SaveGames this folder
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Related Issues (20)
- 为什么我本地mkdir会有权限问题?需要怎么做呢 HOT 2
- Feature: Backup and Memory management HOT 3
- Output game server logs to docker logs HOT 1
- Palworld config files dont update HOT 1
- 游戏服务器存档迁移 HOT 4
- 内存溢出问题 HOT 1
- 请问一下 HOT 3
- Unable to enter the game after restarting by pulling the image again
- Support arm64
- Update Patch v0.1.4.1 HOT 2
- plz update to v1.5.0 HOT 1
- Server crash on startup after latest update.
- please update 0.2.0.6
- plz update newest version(13959162)
- Run ./PalServer.sh Killed Self
- Force Update option doesn't work
- Expose RCON port HOT 1
- 提问 请问如何更新服务器版本 HOT 7
- 每次更新服务器必须重新拉取镜像吗? HOT 1
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