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Kyle's Projects

assimp icon assimp

Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.

cam-filter-pro icon cam-filter-pro

Windows application which takes input from a webcam and puts a kick ass matrix-esque digital rain filter on it.

crunch-vagante icon crunch-vagante

Command line texture packer created for Celeste. Modified to pre-process GFX assets for Vagante.

dht-pc-relay icon dht-pc-relay

A standalone windows program that reads from a selected COM port for data from a dht-sensor, and sends the data to a MariaDb database.

dht-sensor icon dht-sensor

Code for an arduino device that uses a DHT22 sensor to read Temperature/Humidity & a smirf-silver bluetooth modem to transmit data to a computer via bluetooth.

dht-website icon dht-website

A PHP website which pulls data from a SQL database somewhere and then displays the data on the client using Google's chart Javascript API.

imgui icon imgui

Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies

irone3d icon irone3d

My Unreal Engine port of the 2014 Global Game Jam entry, Irone. (https://globalgamejam.org/2014/games/irone)

jsmn icon jsmn

Jsmn is a world fastest JSON parser/tokenizer. This is the official repo replacing the old one at Bitbucket

k10-drone icon k10-drone

A drone flight controller & a companion PC program to display flight controller telemetry.

k6l2-dotfiles icon k6l2-dotfiles

Kyle's dot files. There's probably nothing interesting in here, to be perfectly honest.

kasset icon kasset

Provide a folder containing asset files (PNG, WAV, etc...) to generate C++ code which binds variable names to file names, and more!

kcpp icon kcpp

An extremely lightweight language extension to C++.

kmd5 icon kmd5

Compute MD5 hash for all files recursively in a given directory, and output the results to a file.

kmldinputgamepadmapper icon kmldinputgamepadmapper

Utility program which can be used to generate a string representing the DirectInput=>KML::GamePad map for any DirectInput device.

korl icon korl

Kyle's Operating-system Resource Layer

marching-squares icon marching-squares

Just testing out polygonization of a 2D scalar field. Using SFML + ImGui

memory-allocators icon memory-allocators

Custom memory allocators in C++ to improve the performance of dynamic memory allocation

sdl-vulkan-test icon sdl-vulkan-test

Trying out using Vulkan for the first time, following the tutorial on https://vulkan-tutorial.com/

sfml-wave-sim icon sfml-wave-sim

My attempt at creating a 2D wave propagation simulator using SFML and http://gamma.cs.unc.edu/propagation

sort icon sort

Sorting routine implementations in "template" C

stb icon stb

stb single-file public domain libraries for C/C++

wheel-of-fate icon wheel-of-fate

Tired of trying to figure out what place you're going to eat at? LET THE WHEEL OF FATE DECIDE YOUR DESTINY! Made with Unreal Engine.

z85 icon z85

Simple program & class which implement Z85 encoding/decoding, making it easier to embed binary files inside C++ source code.

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