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X12Lib

Library for experiments with modern graphic API. Cmake 3.16, VS 2019, and windows SDK 2004 (build 19041), DXR-compatible GPU tier 1.1 are required.

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Build

Visual studio 2019: run generate_vs_solution.bat then open x12lib.sln

Current progress

  • Path tracing with one bounce, area lights support
  • GLTF scene converter to internal formats (scene, mesh, texture, material)

Console

Press ~ to open console.
Commands:

  • gpu_profiler <1 or 0> - show or hide gpu profiler info
  • load <scene.yaml> - load new scene (relative resources folder)
  • shaders_reload - compile modifed shaders

Build status Benchmark https://k-payl.github.io/X12Lib/dev/bench/

x12lib's People

Contributors

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