Library for experiments with modern graphic API. Cmake 3.16, VS 2019, and windows SDK 2004 (build 19041), DXR-compatible GPU tier 1.1 are required.
Visual studio 2019: run generate_vs_solution.bat then open x12lib.sln
- Path tracing with one bounce, area lights support
- GLTF scene converter to internal formats (scene, mesh, texture, material)
Press ~ to open console.
Commands:
- gpu_profiler <1 or 0> - show or hide gpu profiler info
- load <scene.yaml> - load new scene (relative resources folder)
- shaders_reload - compile modifed shaders