Comments (7)
It should work, I have been able to build arm64 libraries. I've built all the sample projects in the repro at 64bit and my own static library at 64bit for iOS 7.
What errors did you get?
from ios-framework.
If I select a 32bit simulator and build, it builds. If I use that in another project using the 32bit simulator, it runs. If I use that in another project using the 64bit simulator, it gives a runtime crash for undefined selector.
If I select a 64bit simulator and build, it builds. If I use that in another project using the 64bit emulator, it runs. If I use that in another project using the 32bit simulator, it gives a runtime crash for undefined selector.
It seems that when I build, it is only building for 32bit or 64bit. It does seem to build properly for both Intel and ARM for use on device and simulator, though.
from ios-framework.
Sounds like you've stripped the build to only the active architecture. Make sure that setting is not set in your project build settings.
Make sure it's not set for either debug or release in your framework settings. Check all of them.
Paul Solt
Sent from my iPhone
On Dec 12, 2013, at 3:33 PM, Matt Zanchelli [email protected] wrote:
If I select a 32bit simulator and build, it builds. If I use that in another project using the 32bit simulator, it runs. If I use that in another project using the 64bit simulator, it gives a runtime crash for undefined selector.
If I select a 64bit simulator and build, it builds. If I use that in another project using the 64bit emulator, it runs. If I use that in another project using the 32bit simulator, it gives a runtime crash for undefined selector.
It seems that when I build, it is only building for 32bit or 64bit. It does seem to build properly for both Intel and ARM for use on device and simulator, though.
—
Reply to this email directly or view it on GitHub.
from ios-framework.
I got it working. Thank you, Paul!
from ios-framework.
Awesome!
Was the architecture stripping build setting your issue?
-Paul Solt
On Mon, Dec 16, 2013 at 11:44 PM, Matt Zanchelli
[email protected]:
I got it working. Thank you, Paul!
—
Reply to this email directly or view it on GitHubhttps://github.com//issues/61#issuecomment-30725915
.
Paul Solt
[email protected]
215-341-0407 (Cell)
http://www.PaulSolt.com/
Creative apps for iPhone and iPad: http://www.ArtworkEvolution.com/
from ios-framework.
It was the "Build Active Architecture Only" Build Setting that was causing the issue.
from ios-framework.
I just spent about an hour trying to figure out this same problem! And it was fixed by setting "Build Active Architecture Only" to NO for the Debug setting. It took me some time to realize that building the "fat binary" would be accomplished in Debug mode.
I think it would be great to have this explicitly stated in the docs.
Otherwise LOVE this project!
from ios-framework.
Related Issues (20)
- Serenity.framework/Serenity (No such file or directory) HOT 2
- nested .bundle's possible? HOT 3
- Can I rename the framework or I need to create new project and target? HOT 2
- Unable to embed a static library in the Framework target HOT 1
- .a is not being created during build HOT 1
- Issue post start up.
- There are xcdatamodel files in frameworks, how can I package the mom files into resource bundle? HOT 1
- Using [NSBundle bundleForClass] gives bad path HOT 1
- Framework is not building for all architecture in Xcode 6.1 HOT 2
- Can I use cocoapods in my framework? HOT 4
- Missing cache file warnings for the framework built in Xcode 7 HOT 2
- Xcode 7 does not have armv7s in $(ARCHS_STANDARD) HOT 1
- XCode 7.1 Archive upload failure
- Error when creating Universal Build HOT 1
- Error when creating Universal Build HOT 1
- Header Files Visiblity
- Show dog breed and dog name in Admin.
- Module compiled with Swift 5.1.2 cannot be imported by the Swift 5.3 Compiler
- Update README to include instructions on how to create a 'pure build' without third party libraries HOT 2
- Will it generate dSYM file?
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from ios-framework.