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JunMa11 avatar JunMa11 commented on July 18, 2024

Hi @Tunaaaaa ,

It's normal because both HD loss and BD loss need to compute the distance transform map that costs lots of CPU computations.

The right way to use the two losses is training with Dice loss and fine-tune with DiceHD/DiceBD loss. I would recommend looking at the original papers to get more insights:)

from seglossodyssey.

Tunaaaaa avatar Tunaaaaa commented on July 18, 2024

Hi @Tunaaaaa ,

It's normal because both HD loss and BD loss need to compute the distance transform map that costs lots of CPU computations.

The right way to use the two losses is training with Dice loss and fine-tune with DiceHD/DiceBD loss. I would recommend looking at the original papers to get more insights:)

Hi,

Thank you~ At least I didn't get the code wrong, which is good news.  XD

Best
Junyu

from seglossodyssey.

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