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My states programming:


#include <stdio.h>
#include "daily.h"

void print_presentation()
{
    printf("%s\n", "Hi there, I'm Julio C.M. Cândido!");
    printf("%s\n", "Living in Formiga-MG, Brazil.");
    printf("%s\n", "28 years old.");
    printf("%s\n", "Low Level/Assembly Programmer");
}

int main(int argc, char const *argv[])
{
    soul_t soulID = born();
    print_presentation();
    while (still_alive(&soulID))
    {
      wake_up();
      code();
      eat();
      code();
      sleep();
    }
    return 0;
}

👉 Nickname: JulioRats 👈

Social

Skill

C C++ Python Shell JavaScript MySQL Linux

About

Computer scientist focused on the area of ​​optimization and Back-End development

🎮 Interested in game creation and gameplay with friends

🔭 I live creating strange things around.

github snake animation

Visitor Count

Júlio César de Melo Cândido's Projects

bitcoin icon bitcoin

Bitcoin Core integration/staging tree

breakout-atari-2600 icon breakout-atari-2600

(Implementing) Development of the Breakout game in machine code (Assembly) for the 6507 (set 6502), Compatible with Atari VCS (2600) architecture and executable on any Atari 2600 emulator. Compiled by DASM (https://github.com/Julio-Rats/dasm).

circlemud icon circlemud

Unofficial mirror of the CircleMUD engine (ver 3.1).

compilador-pseudoc icon compilador-pseudoc

(Finalizado) Compilador/Interpretador implementado em C, para uma linguagem batizada de MiniC.

crispy-doom icon crispy-doom

Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.

dasm icon dasm

Macro assembler with support for several 8-bit microprocessors

doom icon doom

DOOM Open Source Release

encode-enigma icon encode-enigma

Implementação que simula o funcionamento de uma maquina Enigma, usada pelos alemãs durante a segunda guerra como metodo de criptografia das suas comunicações.

gzdoom icon gzdoom

GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities

machine_turing icon machine_turing

(Finalizado) Implementação de um simulador de maquina de Turing (MT) na linguagem C.

my-public-pgp-key icon my-public-pgp-key

Minha chave PGP publica, arquivo com a chave, e arquivo com a chave assinada.

nesasm icon nesasm

NESasm -- NES 6502 assembler, version 3.1 :video_game:

oxygine-framework icon oxygine-framework

Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac

perceptron icon perceptron

Perceptron para classificação, se a matriz expressa uma letra A ou um A invertido.

pomotroid icon pomotroid

:tomato: Simple and visually-pleasing Pomodoro timer

projeto_25-2018 icon projeto_25-2018

(Finalizado) Projeto de inicialização científica edital 25/2018 IFMG, codigos e datasets, simulador de rede CAN baseado em simulação de eventos discretos com otimização via metaheurística (Simulated annealing).

raylib icon raylib

A simple and easy-to-use library to enjoy videogames programming

simplex_method icon simplex_method

(Code Review) Implementation of the Simplex method, solver for linear programming problems.

smaug icon smaug

RPG via linha de comando, RPG TEXTUTAL, utilizável através do protocolo telnet, de forma centralizada os jogadores entram no mundo RPG, engine aceita mapas, classes, raças etc.. tudo descrito via arquivo textual, seguindo uma linguagem padrão

smaug-2.0 icon smaug-2.0

-- { SMAUG } -- [S]imulated [M]edieval [A]dventure Multi[U]ser [G]ame

space_invaders_atari_2600 icon space_invaders_atari_2600

(Implementing) Development of Space Invaders game in machine code (Assembly) for the 6507 (set 6502), Compatible with Atari VCS (Atari 2600) architecture and executable on any Atari 2600 emulator. Compiled by DASM (https://github.com/Julio-Rats/dasm).

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