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dlfivefifty avatar dlfivefifty commented on June 23, 2024

Usually automatic integrators use low order quadrature rules on many small panels, with a focus on handling singularities, so it's not clear how useful fast high order quadrature schemes are.

In the case of Clenshaw-Curtis, you can use ApproxFuns adaptive constructor. But there is no error estimate.

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dholladay00 avatar dholladay00 commented on June 23, 2024

The issue with the adaptive methods is that they can require lots of storage, something like (quadrature order) x (recursion depth). I am looking for something with similar speed and/or convergence properties, but with much smaller memory requirements. This is fine on multi-core CPUs, and it might be for many-core CPUs like intel Knight's Landing (though I haven't verified that yet).

However, to run on the GPU, each thread in a warp has to compute an integral and so the I am very limited on memory. I tried Romberg integration, which had much lower memory requirements, but it turned out to be 70x slower, so I need to find the right balance.

I'll take a look at Clenshaw-Curtis. Thanks for the info @dlfivefifty!!

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hyrodium avatar hyrodium commented on June 23, 2024

This issue seems inactive, so I'll close this issue.

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