Comments (6)
Hmm, guessing it's the sample rate -- what version of Chrome and Ubuntu?
from dancer.js.
Hi Jordan,
Chrome Version 21.0.1180.89
Ubuntu
DISTRIB_ID=Ubuntu
DISTRIB_RELEASE=12.04
DISTRIB_CODENAME=precise
DISTRIB_DESCRIPTION="Ubuntu 12.04.1 LTS"
Ubuntu 32 bit version that is. Is there anything I can try out?
Thanks,
Dennis
On Tue, Oct 23, 2012 at 10:56 PM, Jordan Santell
[email protected]:
Hmm, guessing it's the sample rate -- what version of Chrome and Ubuntu?
—
Reply to this email directly or view it on GitHubhttps://github.com//issues/35#issuecomment-9717894.
from dancer.js.
Great thank you, will look into it!
from dancer.js.
for the time being I was doing this and get the same too fast playing thing. But when I remove the first connect the file plays fine and the analyser seems connected also. I dont see analyser used in your code but maybe it gives you a clue somehow.
var playAudioFile = function (buffer) {
var source = context.createBufferSource();
source.buffer = buffer;
source.connect(context.destination); <---------- first connect
var analyser = context.createAnalyser();
analyser.fftSize = 2048; // 2048-point FFT
source.connect(analyser); <---------- 2nd connect
analyser.connect(context.destination);
source.noteOn(0); // Play sound immediately
};
from dancer.js.
No analyser, but there is a javascriptnode which may produce similar weirdness -- doing a large refactor and will definitely scope this out!
from dancer.js.
I've encountered this problem too - at first I thought I was doing something wrong, but then I compared and found out that it did it in the dancer.js example too.
from dancer.js.
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