Comments (4)
I've added some documentation. Let me know if it is clear now. And yes, the factory and type registration is boilerplate that every application needs to do once.
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Thanks, yes it's clearer now! If you don't mind, two quick followups:
- Is there a case where user code will use Factory instance, or it's just used internally by Jolt?
- Is there any article/code comment/explanation on the whole Jolt runtime types stuff, like RTTI, which I am not deeply familiar with?
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Is there a case where user code will use Factory instance, or it's just used internally by Jolt?
Only if you create your own custom shapes and want to serialize them using Jolt's serialization system.
Is there any article/code comment/explanation on the whole Jolt runtime types stuff, like RTTI, which I am not deeply familiar with?
No there isn't, but it is a very common programming pattern and you can find lots of resources online about it. There's not much more to it than that you can at run time get type information for an instance of a virtual class (e.g. the name of the concrete type if you only have a pointer to its base class) and when you have a class name (string) you can construct an instance of the class.
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Thanks for all explanations.
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Related Issues (20)
- No CMAKE_CXX_COMPILER could be found on MacOS HOT 3
- MeshShape mMaxTrianglesPerLeaf assert HOT 1
- HingeConstraint does not behave as expected HOT 2
- -mfpmath=sse is not added in 32bits build HOT 10
- Kinematic `BoxShape` sensor versus `MeshShape` fails to report contacts HOT 5
- Sample CharacterTest.cpp HOT 1
- LinearCast Body missed in Sensor contact HOT 4
- NonCopyable is missing move operations HOT 3
- Crash on Mutex::lock() - 0x00007ffbd9232ff0 MSVCP140.dll!UnknownFunction HOT 2
- Spheres collide with internal edges despite mitigations HOT 6
- Compilation fails with g++ on Ubuntu 22.04 HOT 5
- Missing documentation on how to destroy a physics object. HOT 2
- `-mfpmath=sse` is not supported by Emscripten HOT 5
- Request for official vcpkg support HOT 8
- Serialized arrays are not compatible between 32 and 64 bit systems HOT 1
- VS2022_CL build fails with warning C4514 HOT 2
- Linux-on-ARM compile errors HOT 6
- Core.h defines JPH_USE_NEON HOT 3
- Error when generating build files for Ninja and clang-cl HOT 6
- Request for Anisotropic Friction HOT 1
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