Comments (2)
There are no 'vr' mappings. Any model rotations in the resource pack are thrown out, and vivecraft does its best to place items in the correct orientation. The way minecraft makes item models is by turning the 2d image into a 3d model. If the 2d image is rotated differently than the vanilla image, the model is rotated. We have no way to detect that. You pretty much have to live with it or use a different resource pack.
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Thank you. I can live with it. :)
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Related Issues (20)
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