Comments (4)
This doesn't sound like an issue that would be caused by flywheel.
What other mods do you have installed?
Is this behavior different with no mods?
Is this behavior different with a different JRE?
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JRE 8 runs fine with the same mod list. All mods in the mod list run fine on JRE 15 without create and flywheel last I checked.
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Kaleidio's Battle Pack 3.4.5, using a dev branch that updated some mods excluding abnormals core and enhanced mushrooms
from flywheel.
Finally got around to testing my pack further. Seems flywheel indeed is not at fault. I will be investigating this issue amongst the rest of my mods on my own. Thank you for stabilizing Java 15 though.
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Related Issues (20)
- flywheel makes Create: Dream & Desires not load HOT 2
- Minecraft Crash, ArrayIndexOutOfBoundsException HOT 3
- 1.20.1 forge mod loading erros HOT 4
- Flywheel failed to load correctly [1.20.1] HOT 6
- (1.18.2) Flywheel crashing ImmersiveEngineering Workbench HOT 3
- AMD Graphics Cardrendering error while fly wheel is set to instancing HOT 6
- 1.19.2 Game randomly crashes ArrayIndexOutOfBoundsException HOT 3
- Instance lighting has a tendency to break HOT 7
- [1.20.1] Issue when creating "fake" level off thread HOT 3
- [1.20.1][FORGE] Create disables certain animations from Fresh Animations Extensions.
- Mod ID: 'flywheel', Requested by: 'create', Expected range: '[0.6.10,0.6.11)', Actual version: '[MISSING]' HOT 1
- [1.20.1] Wakes mod particles appear through walls HOT 1
- crash at neoforge HOT 3
- [1.19.2] Compability issue with Enhanced Block Model HOT 2
- Flywheel [1.20.1] Issues with compatability with many shader packs.
- Bug HOT 1
- [1.20.1] [0.6.10-7] Crash when rendering translucent render type in batching backend
- [1.20.1] [0.6.10-7] Block colors not working if not in instancing mode
- Can't get the correct view of entity blocks such as chest with AMD Graphic. HOT 4
- [Suggestion] Use optimizations with shaders HOT 1
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