Comments (5)
In this case, I would consider this ticket as closed. One can expect "real" applications to use if __name__ == '__main__':
.
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Hi @MShekow,
Thank you for opening an issue. Could you please provide a minimal example that I can use to replicate the issue?
from macos-notifications.
from mac_notifications import client
client.create_notification(title="Meeting starts now!", subtitle="Team Standup")
Seems the problem goes away once I add if __name__ == '__main__':
from macos-notifications.
from mac_notifications import client client.create_notification(title="Meeting starts now!", subtitle="Team Standup")Seems the problem goes away once I add
if __name__ == '__main__':
Yes this is a known limit. It is because the notifications spawns as a subprocess, and if you don't add the main check, it would spawn infinite of them.
from macos-notifications.
In this case, I would consider this ticket as closed. One can expect "real" applications to use
if __name__ == '__main__':
.
Happy to hear it worked out. Thanks for closing it!
from macos-notifications.
Related Issues (20)
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- AttributeError: 'NoneType' object has no attribute 'setDelegate_' HOT 12
- RuntimeError involving freeze_support() HOT 4
- Python's icon HOT 2
- Library not working in frozen application (e.g. with PyInstaller) HOT 5
- notification not shown in macos 13 with python 3.11 HOT 1
- There is no API to delete notifications HOT 1
- Missing from the documentation? How to create a persistent notification HOT 4
- mac_notifications-utilizing process never exits HOT 1
- One program, two notifications: one notification seems to dismiss the other HOT 3
- Doesn't support threading HOT 2
- The library amends process logging HOT 1
- Link in documentation with instructions on enabling notifications points to a wrong location HOT 1
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