Comments (1)
For now, the we'll just send the master's state to the server every time certain events are triggered (url change, pause, play, seek). The server will emit the master's state to the lobby, and update each client in the lobby.
from longdistance.
Related Issues (20)
- Lobby needs removal of user logic HOT 1
- Popup must check if in lobby or not on construction
- Implement connect_lobby
- Implement tab change request
- User should be sent controller state on connection to lobby
- Client must be updated when there is a controller swap HOT 1
- If you alt-tab when opening Netflix, page action fails
- How should controller sync player state? HOT 1
- Remove controller script when the client navigates back to browse HOT 1
- Validate the text form input for connecting to a lobby
- Netflix update -- you can no longer access the netflix object :( HOT 1
- manifest.json cannot detect page transitions
- connectLobby no longer works in ldn.js HOT 1
- Swapping controller fails
- Many instances of loader.js and controller.js
- Would love to help develop this again HOT 2
- Dismount the controller script when user leaves watch page
- Hide the chat
- Hide the chat
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from longdistance.