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jonascarpay avatar jonascarpay commented on May 20, 2024 1

As far as apecs is concerned, you have to write a store that synchronizes itself over the network. I think you don't even need SystemT, you could just do it in System? I don't think anybody's tried it yet, but I think the actual synchronization would be the hard part, check this out.

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jonascarpay avatar jonascarpay commented on May 20, 2024

On SystemT (#9); some work by @cjenn suggests that this might no longer be an issue, but it would still require a significant redesign of the interface. I don't aim to close the issue before the final version of the paper.

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o1lo01ol1o avatar o1lo01ol1o commented on May 20, 2024

Wrt to SystemT, STM, and parallelism is there a recommended architecture for networked, multiplayer systems?

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theobat avatar theobat commented on May 20, 2024

hey @jonascarpay, the link is broken, could you point to its replacement ?

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jonascarpay avatar jonascarpay commented on May 20, 2024

done!

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jonascarpay avatar jonascarpay commented on May 20, 2024

Traffic numbers suggest people are not really interested in the paper, so I'm going to rewrite it as a proper manual some time in the near future. I might or might not end up still formally publishing the paper, but if so there are better feedback channels so I'm closing this issue.

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