John Hartman's Projects
A 3D Motion Capture project using a normal webcam, OpenCV, Python, and Unity involves leveraging computer vision techniques to estimate and track the 3D positions of objects or people.
Building Blocks for the VR Web
Automatically exported from code.google.com/p/alembic
AWS SDK for JavaScript in the browser and Node.js
Libraries for visual effects software development
cognitiveVR's analytics SDK for the Unity game engine
An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
Sync Evernote to Shotgun
Facial AR Remote is a tool that allows you to capture blendshape animations directly from your iPhone X into Unity 3d by use of an app on your phone.
An open source implementation of the Fountain screenplay formatting language.
An example project showing some ways to use the FOVE plugin interface in Unity3D.
Unity Instant Preview for Daydream
A dieselpunk novel with Spanish-created robot hobos in a balcanized America at the beginning of the XX century
The HoloToolkit is a collection of scripts and components intended to accelerate the development of holographic applications targeting Windows Holographic
Config files for my GitHub profile.
Automatically exported from code.google.com/p/opendcp
Building a startup accelerator is hard. That's why PIE wants to open source its learnings. So anyone can build one for their community.
The official home for the Microsoft Cognitive Services client SDK and samples
A Python-based API for accessing Shotgun and integrating with other tools
Automatically exported from code.google.com/p/pytimecode
code for my BlogPost. Uses ML5.js and P5.js to run poseNet in browser with webcam
Scratch Blocks is a library for building creative computing interfaces.
Nodejs client for the unofficial Snapchat API
Uer navigates the website using gestures which are captured by the Web Camera
A maintained collection of useful & free unity scripts / library's / plugins and extensions.
Google Cloud Vision API client for Unity
A Unity behaviour class for collecting and saving out CSV gaze data during a simulation.
Glitch post-processing shader for Unity3d
Unity Google Vision API