Comments (2)
- No, it assumes an infinite amount of buffer space for encoding and decoding packets. For example, if this is larger than what can be contained in a single UDP packet (limited by the next layer down, like Ethernet of 1.5K (or 9K with jumbo frames)) then the packet is fragmented, which might not be supported by the peer. There could be a platform that limits the packet size in the socket library implementation so you'll get an exception of some kind. The limit of the number of properties that you can successfully request will most likely be determined by the server (a.k.a. B-side) with its maximum APDU size and segmentation support.
- Also no.
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Do you have any recommendations of a clean way to ensure that not too many properties are requested beside testing with different property counts?
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Related Issues (20)
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