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Joe Binns's Projects

asteroids-scriptable-objects icon asteroids-scriptable-objects

A tool for modifying game settings, made for Futuregames' course "Development Tools in Game Projects". The tool utilises a custom editor window and scriptable objects, and is applied to an Asteroids remake.

clay icon clay

A clay shader made in Unity 3D's ShaderGraph.

discord-killswitch-bot icon discord-killswitch-bot

A discord bot that deletes all of a servers text and voice channels when commanded by persons of authorised roles. Additional functionality include allowing players of a 'lower-ranked' role to vote towards a server wipe.

gp-with-cs-advanced icon gp-with-cs-advanced

A repository for documenting and sharing my progress on Futuregames' advanced class for the course "Game programming with C#".

infinite-runner icon infinite-runner

An assignment to make an infinite runner, made for Futuregames course "Game Programming with C++".

joebinns icon joebinns

A short but sweet README.md for my GitHub profile.

joebinns.github.io icon joebinns.github.io

My personal website, where I host my portfolio, curriculum vitae and link to the platforms I'm using professionally!

math-for-game-devs icon math-for-game-devs

A repository for documenting and sharing my progress on Futuregames' course "Math for Game Devs".

oscillators icon oscillators

The Oscillators package provides C# scripts for making rigidbodies in Unity behave as linear or torsional oscillators.

wordle icon wordle

An assignment based on Wordle, made for Futuregames course "Data Structures and Algorithms".

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