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John Kinzel's Projects

angband icon angband

A free, single-player roguelike dungeon exploration game

cpuschedulingassignment icon cpuschedulingassignment

A visual studio project that will take user input for 4 different programs and their arrival and service time. The program will output the wait times for each program and the order which the program was run. This uses the First Come First Serve algorithm

glcraft icon glcraft

A basic minecraft clone made with OpenGL, written in C++

godot icon godot

Godot Engine – Multi-platform 2D and 3D game engine

ioq3 icon ioq3

The ioquake3 community effort to continue supporting/developing id's Quake III Arena

johnscripts icon johnscripts

A collection of Unreal Engine scripts written by John. JohnScripts.

limonengine icon limonengine

3D FPS game engine with full dynamic lighting and shadows

openjk icon openjk

Community effort to maintain and improve Jedi Academy + Jedi Outcast released by Raven Software

pbr icon pbr

A small DirectX 11 framework that renders objects using Physically Based Rendering.

programming-assignment icon programming-assignment

For my System Programming Class. Programs implements a FIFO page replacement algorithm by taking in the number of frames and asking the suer to enter a series of 10 page requests.

toyrenderer icon toyrenderer

A Toy Renderer made for fun and for experimentation. Learn nothing from it.

ue4_code icon ue4_code

UE4_Code I'm working on. Just to allow me to work on different computers.

ue4code icon ue4code

A collection of code for my personal experiments

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